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PICO SPACE – 2D Space Game (C++ / Cocos2d)

Pico Space is a 2D arcade-style space game developed in C++ using the Cocos2d game framework.
The game includes 3 playable levels, animated sprites, background music, basic collision detection, and a small scoring system.

🎮 Gameplay Overview

The player controls a spaceship and must avoid obstacles while navigating through space.
Collisions reduce the player's chances of continuing, and completing all 3 levels displays a win screen.

Main Features

  • 3 levels with increasing difficulty
  • Sprite animation & background parallax
  • Collision detection (axis-aligned)
  • Small scoring mechanism
  • Background music integrated in real time
  • Smooth game loop using Cocos2d event system

🛠 Tech Stack

Component Technology
Language C++
Engine / Framework Cocos2d
Assets Sprite sheets + background images

🧩 Architecture Notes

  • Sprite objects loaded as textures
  • Scene management for level transitions
  • Real-time collisions between player and obstacles

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Pico Space: The Cosmic Adventure in a Pixelated Universe

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