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Has a core focus on simplifying the process of creating generative 2D and 3D shaders.
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Integrated Modeling and Shading Functions
Procedural modeling techniques including constructive solild geometry (CSG), signed distance fields (SDFs), physically based rendering (PBR) and live shader compilation are all integrated into one easy to learn environment designed for fast experimentation and prototyping.
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Live Coding Environment
The website features a live-coding environment for quick experimentation