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Add inspector checkbox groups to Grow and Proximity Fade in BaseMaterial3D#117812

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Repiteo merged 1 commit intogodotengine:masterfrom
Calinou:basematerial3d-add-inspector-bool-group
Mar 30, 2026
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Add inspector checkbox groups to Grow and Proximity Fade in BaseMaterial3D#117812
Repiteo merged 1 commit intogodotengine:masterfrom
Calinou:basematerial3d-add-inspector-bool-group

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@Calinou Calinou commented Mar 25, 2026

These were already implemented for other boolean BaseMaterial3D toggles.

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These were already implemented for other boolean BaseMaterial3D
toggles.
@Calinou Calinou added this to the 4.x milestone Mar 25, 2026
@Calinou Calinou requested a review from a team as a code owner March 25, 2026 00:57
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@YeldhamDev YeldhamDev left a comment

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Makes sense.

@YeldhamDev YeldhamDev modified the milestones: 4.x, 4.7 Mar 25, 2026
@Repiteo Repiteo merged commit 91030b8 into godotengine:master Mar 30, 2026
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Repiteo commented Mar 30, 2026

Thanks!

@Calinou Calinou deleted the basematerial3d-add-inspector-bool-group branch April 1, 2026 18:27
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4 participants