Default multi-node property revert to node revert#117808
Merged
Repiteo merged 1 commit intogodotengine:masterfrom Mar 30, 2026
Merged
Default multi-node property revert to node revert#117808Repiteo merged 1 commit intogodotengine:masterfrom
Repiteo merged 1 commit intogodotengine:masterfrom
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Fixes bug godotengine#117759 where single select and multi-select reverts are inconsistent. Currently the editor property revert option will do an instance reset to scene property value if one node is selected, but revert to class default if multiple nodes are selected. This change would check for node revert first and then class default for multiple nodes for consistent behavior.
YeldhamDev
reviewed
Mar 25, 2026
YeldhamDev
approved these changes
Mar 25, 2026
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Fixes #117759 where single select and multi-select reverts are inconsistent. Currently the editor property revert option will do an instance reset to scene property value if one node is selected, but revert to class default if multiple nodes are selected. This change would check for node revert first and then class default for multiple nodes for consistent behavior.