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feat(dl-item-tooltip): match in-game tooltip styling#10

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victorblino wants to merge 3 commits intodeadlock-api:mainfrom
victorblino:style/tooltip-styling
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feat(dl-item-tooltip): match in-game tooltip styling#10
victorblino wants to merge 3 commits intodeadlock-api:mainfrom
victorblino:style/tooltip-styling

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@victorblino
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Updates dl-item-tooltip to more closely match the in-game tooltip layout and visual behavior.

Changes include:

  • Reworked tooltip layout, spacing, typography, stat blocks, section ordering, and component item footer styling.
  • Preserved section order from API data instead of reshuffling innate/ability content.
  • Added inline description icon/text coloring using API class names such as Spirit, SpiritDamage, BulletResist, MeleeDamage, Heal, MoveSpeed, Slow, and related variants.

Before:
image

After:
image

Validation:

npm -w @deadlock-api/ui-core run build

@victorblino
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maybe some specific items aren't displaying correctly some colors, but we can fix them if we notice

@victorblino victorblino force-pushed the style/tooltip-styling branch from 9d4f48b to 86b9cb0 Compare April 21, 2026 02:18
@raimannma raimannma self-assigned this Apr 21, 2026
@raimannma raimannma added the bug Something isn't working label Apr 21, 2026
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raimannma commented Apr 21, 2026

for me this looks way more different to the game, at least the background is missing

@raimannma raimannma force-pushed the style/tooltip-styling branch from 86b9cb0 to 3fc90c1 Compare April 21, 2026 12:21
@victorblino victorblino force-pushed the style/tooltip-styling branch from 3fc90c1 to 2320a08 Compare April 21, 2026 18:23
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victorblino commented Apr 21, 2026

fixed backgrond and another few things
image

in-game (just for reference)

image

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