zNPCTypeVillager progress#742
Merged
Merged
Conversation
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| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
97.63% | 98.80% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<float>(const float*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeVillager
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .bss |
0.00% | 100.00% | +648 |
| ✅ | .data |
54.13% | 100.00% | +1089 |
| 📈 | .rodata |
83.78% | 89.04% | +98 |
| ✅ | .sbss |
0.00% | 100.00% | +64 |
| ✅ | .sdata |
0.00% | 100.00% | +32 |
| ✅ | .sdata2 |
46.59% | 100.00% | +72 |
| 📈 | .text |
34.00% | 98.61% | +12480 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | ZNPC_AnimTable_Villager(xAnimTable*) |
95.02% | 100.00% | +48 |
| ✅ | ZNPC_AnimTable_BalloonBoy(xAnimTable*) |
94.11% | 100.00% | +42 |
| ✅ | ZNPC_AnimTable_SuperFriend(xAnimTable*) |
95.02% | 100.00% | +50 |
| ✅ | zNPCVillager::ColChkFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::ColPenFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::Reset() |
2.50% | 100.00% | +156 |
| ✅ | zNPCVillager::ParseNonRandTalk() |
1.49% | 100.00% | +264 |
| ✅ | zNPCVillager::ChkCheatSize() |
0.00% | 100.00% | +344 |
| ✅ | zNPCVillager::CollideReview() |
0.00% | 100.00% | +136 |
| ✅ | zNPCVillager::SelfSetup() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +708 |
| ✅ | zNPCVillager::NPCMessage(NPCMsg*) |
0.00% | 100.00% | +232 |
| 📈 | zNPCVillager::FolkHandleMail(NPCMsg*) |
0.00% | 98.21% | +263 |
| ✅ | zNPCVillager::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +188 |
| ✅ | zNPCVillager::SpeakStop() |
0.00% | 100.00% | +140 |
| ✅ | zNPCVillager::PlayerIsStaring() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AddTalking(xPsyche*, int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*)) |
0.00% | 100.00% | +248 |
| ✅ | zNPCVillager::FindMyConverse() |
0.00% | 100.00% | +232 |
| ✅ | zNPCFish::Init(xEntAsset*) |
0.00% | 100.00% | +132 |
| ✅ | zNPCFish::Reset() |
1.14% | 100.00% | +348 |
| ✅ | zNPCFish::FishSoundTables() |
0.00% | 100.00% | +352 |
| ✅ | zNPCFish::SelfSetup() |
0.00% | 100.00% | +252 |
| ✅ | zNPCFish::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +256 |
| ✅ | zNPCFish::Process(xScene*, float) |
0.00% | 100.00% | +216 |
| ✅ | zNPCFish::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +404 |
| ✅ | zNPCFish::MonitorCowering(xScene*, float) |
0.00% | 100.00% | +396 |
| ✅ | zNPCMerManChair::Init(xEntAsset*) |
95.00% | 100.00% | +4 |
| ✅ | zNPCMerManChair::Reset() |
0.00% | 100.00% | +132 |
| ✅ | zNPCMerManChair::SelfSetup() |
0.00% | 100.00% | +216 |
| ✅ | zNPCMerManChair::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +448 |
| ✅ | zNPCMerManChair::Process(xScene*, float) |
0.00% | 100.00% | +108 |
| ✅ | zNPCNewsFish::Init(xEntAsset*) |
0.00% | 100.00% | +220 |
| ✅ | zNPCNewsFish::PostSetup() |
0.00% | 100.00% | +60 |
| ✅ | zNPCNewsFish::Process(xScene*, float) |
0.00% | 100.00% | +680 |
| ✅ | zNPCNewsFish::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +212 |
| 📈 | zNPCNewsFish::Render() |
0.00% | 93.69% | +412 |
| ✅ | zNPCNewsFish::say(zNPCNewsFish::say_enum, int) |
0.00% | 100.00% | +264 |
| ✅ | zNPCNewsFish::say(const zNPCNewsFish::say_enum*, unsigned long, int, int) |
0.00% | 100.00% | +484 |
| ✅ | zNPCNewsFish::reset_said() |
10.00% | 100.00% | +36 |
| 📈 | zNPCSandyBikini::VFXLeakyFaucet(float) |
1.01% | 94.95% | +372 |
| 📈 | zNPCBalloonBoy::PlatShadRend() |
0.00% | 98.63% | +576 |
| ✅ | zNPCBalloonBoy::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +308 |
| ✅ | zNPCBalloonBoy::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +124 |
| ✅ | zNPCBalloonBoy::ParseSysEvent(NPCSysEvent*) |
0.00% | 100.00% | +260 |
| 📈 | zNPCBalloonBoy::PlatAnimSet(en_BBOY_PLATANIM) |
3.23% | 48.42% | +56 |
| ✅ | zNPCBalloonBoy::IAmBallooning() |
0.00% | 100.00% | +148 |
| ️ |
zNPCBubbleBuddy::Init(xEntAsset*) |
71.43% | 23.81% | --40 |
| 📈 | zNPCBubbleBuddy::Setup() |
59.53% | 93.10% | +77 |
| ✅ | zNPCBubbleBuddy::RenderExtra() |
91.76% | 100.00% | +10 |
| 📈 | zNPCBubbleBuddy_AlphaUpdate(float) |
0.00% | 96.23% | +204 |
| 📈 | NPC_BubBud_RenderCB(RpAtomic*) |
1.84% | 88.55% | +263 |
| ✅ | FOLK_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
4.38% | 100.00% | +122 |
| ✅ | MERC_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
0.00% | 100.00% | +276 |
| ✅ | zNPCNewsFish::get_said(zNPCNewsFish::say_enum) |
0.00% | 100.00% | +20 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
| ✅ | xMat3x3RMulVec(xVec3*, const xMat3x3*, const xVec3*) |
0.00% | 100.00% | +100 |
main/SB/Game/zNPCSndTable
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .sdata2 |
85.71% | 100.00% | +4 |
| 📈 | .text |
70.85% | 86.60% | +276 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCHazard
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
38.82% | 41.18% | +8 |
| 📈 | .text |
50.63% | 51.42% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
|
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
97.63% | 98.80% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<float>(const float*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeVillager
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .bss |
0.00% | 100.00% | +648 |
| ✅ | .data |
54.13% | 100.00% | +1089 |
| 📈 | .rodata |
83.78% | 89.04% | +98 |
| ✅ | .sbss |
0.00% | 100.00% | +64 |
| ✅ | .sdata |
0.00% | 100.00% | +32 |
| ✅ | .sdata2 |
46.59% | 100.00% | +72 |
| 📈 | .text |
34.00% | 98.61% | +12480 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | ZNPC_AnimTable_Villager(xAnimTable*) |
95.02% | 100.00% | +48 |
| ✅ | ZNPC_AnimTable_BalloonBoy(xAnimTable*) |
94.11% | 100.00% | +42 |
| ✅ | ZNPC_AnimTable_SuperFriend(xAnimTable*) |
95.02% | 100.00% | +50 |
| ✅ | zNPCVillager::ColChkFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::ColPenFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::Reset() |
2.50% | 100.00% | +156 |
| ✅ | zNPCVillager::ParseNonRandTalk() |
1.49% | 100.00% | +264 |
| ✅ | zNPCVillager::ChkCheatSize() |
0.00% | 100.00% | +344 |
| ✅ | zNPCVillager::CollideReview() |
0.00% | 100.00% | +136 |
| ✅ | zNPCVillager::SelfSetup() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +708 |
| ✅ | zNPCVillager::NPCMessage(NPCMsg*) |
0.00% | 100.00% | +232 |
| 📈 | zNPCVillager::FolkHandleMail(NPCMsg*) |
0.00% | 98.21% | +263 |
| ✅ | zNPCVillager::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +188 |
| ✅ | zNPCVillager::SpeakStop() |
0.00% | 100.00% | +140 |
| ✅ | zNPCVillager::PlayerIsStaring() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AddTalking(xPsyche*, int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*)) |
0.00% | 100.00% | +248 |
| ✅ | zNPCVillager::FindMyConverse() |
0.00% | 100.00% | +232 |
| ✅ | zNPCFish::Init(xEntAsset*) |
0.00% | 100.00% | +132 |
| ✅ | zNPCFish::Reset() |
1.14% | 100.00% | +348 |
| ✅ | zNPCFish::FishSoundTables() |
0.00% | 100.00% | +352 |
| ✅ | zNPCFish::SelfSetup() |
0.00% | 100.00% | +252 |
| ✅ | zNPCFish::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +256 |
| ✅ | zNPCFish::Process(xScene*, float) |
0.00% | 100.00% | +216 |
| ✅ | zNPCFish::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +404 |
| ✅ | zNPCFish::MonitorCowering(xScene*, float) |
0.00% | 100.00% | +396 |
| ✅ | zNPCMerManChair::Init(xEntAsset*) |
95.00% | 100.00% | +4 |
| ✅ | zNPCMerManChair::Reset() |
0.00% | 100.00% | +132 |
| ✅ | zNPCMerManChair::SelfSetup() |
0.00% | 100.00% | +216 |
| ✅ | zNPCMerManChair::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +448 |
| ✅ | zNPCMerManChair::Process(xScene*, float) |
0.00% | 100.00% | +108 |
| ✅ | zNPCNewsFish::Init(xEntAsset*) |
0.00% | 100.00% | +220 |
| ✅ | zNPCNewsFish::PostSetup() |
0.00% | 100.00% | +60 |
| ✅ | zNPCNewsFish::Process(xScene*, float) |
0.00% | 100.00% | +680 |
| ✅ | zNPCNewsFish::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +212 |
| 📈 | zNPCNewsFish::Render() |
0.00% | 93.69% | +412 |
| ✅ | zNPCNewsFish::say(zNPCNewsFish::say_enum, int) |
0.00% | 100.00% | +264 |
| ✅ | zNPCNewsFish::say(const zNPCNewsFish::say_enum*, unsigned long, int, int) |
0.00% | 100.00% | +484 |
| ✅ | zNPCNewsFish::reset_said() |
10.00% | 100.00% | +36 |
| 📈 | zNPCSandyBikini::VFXLeakyFaucet(float) |
1.01% | 94.95% | +372 |
| 📈 | zNPCBalloonBoy::PlatShadRend() |
0.00% | 98.63% | +576 |
| ✅ | zNPCBalloonBoy::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +308 |
| ✅ | zNPCBalloonBoy::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +124 |
| ✅ | zNPCBalloonBoy::ParseSysEvent(NPCSysEvent*) |
0.00% | 100.00% | +260 |
| 📈 | zNPCBalloonBoy::PlatAnimSet(en_BBOY_PLATANIM) |
3.23% | 48.42% | +56 |
| ✅ | zNPCBalloonBoy::IAmBallooning() |
0.00% | 100.00% | +148 |
| ️ |
zNPCBubbleBuddy::Init(xEntAsset*) |
71.43% | 23.81% | --40 |
| 📈 | zNPCBubbleBuddy::Setup() |
59.53% | 93.10% | +77 |
| ✅ | zNPCBubbleBuddy::RenderExtra() |
91.76% | 100.00% | +10 |
| 📈 | zNPCBubbleBuddy_AlphaUpdate(float) |
0.00% | 96.23% | +204 |
| 📈 | NPC_BubBud_RenderCB(RpAtomic*) |
1.84% | 88.55% | +263 |
| ✅ | FOLK_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
4.38% | 100.00% | +122 |
| ✅ | MERC_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
0.00% | 100.00% | +276 |
| ✅ | zNPCNewsFish::get_said(zNPCNewsFish::say_enum) |
0.00% | 100.00% | +20 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
| ✅ | xMat3x3RMulVec(xVec3*, const xMat3x3*, const xVec3*) |
0.00% | 100.00% | +100 |
main/SB/Game/zNPCSndTable
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .sdata2 |
85.71% | 100.00% | +4 |
| 📈 | .text |
70.85% | 86.60% | +276 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCHazard
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
38.82% | 41.18% | +8 |
| 📈 | .text |
50.63% | 51.42% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
|
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
84.03% | 86.81% | +4 |
| 📈 | .text |
64.48% | 67.67% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_select<char>(char**, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeCommon
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
97.63% | 98.80% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<float>(const float*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeVillager
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .bss |
0.00% | 100.00% | +648 |
| ✅ | .data |
54.13% | 100.00% | +1089 |
| 📈 | .rodata |
83.78% | 89.04% | +98 |
| ✅ | .sbss |
0.00% | 100.00% | +64 |
| ✅ | .sdata |
0.00% | 100.00% | +32 |
| ✅ | .sdata2 |
46.59% | 100.00% | +72 |
| 📈 | .text |
34.00% | 98.61% | +12480 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | ZNPC_AnimTable_Villager(xAnimTable*) |
95.02% | 100.00% | +48 |
| ✅ | ZNPC_AnimTable_BalloonBoy(xAnimTable*) |
94.11% | 100.00% | +42 |
| ✅ | ZNPC_AnimTable_SuperFriend(xAnimTable*) |
95.02% | 100.00% | +50 |
| ✅ | zNPCVillager::ColChkFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::ColPenFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::Reset() |
2.50% | 100.00% | +156 |
| ✅ | zNPCVillager::ParseNonRandTalk() |
1.49% | 100.00% | +264 |
| ✅ | zNPCVillager::ChkCheatSize() |
0.00% | 100.00% | +344 |
| ✅ | zNPCVillager::CollideReview() |
0.00% | 100.00% | +136 |
| ✅ | zNPCVillager::SelfSetup() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +708 |
| ✅ | zNPCVillager::NPCMessage(NPCMsg*) |
0.00% | 100.00% | +232 |
| 📈 | zNPCVillager::FolkHandleMail(NPCMsg*) |
0.00% | 98.21% | +263 |
| ✅ | zNPCVillager::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +188 |
| ✅ | zNPCVillager::SpeakStop() |
0.00% | 100.00% | +140 |
| ✅ | zNPCVillager::PlayerIsStaring() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AddTalking(xPsyche*, int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*)) |
0.00% | 100.00% | +248 |
| ✅ | zNPCVillager::FindMyConverse() |
0.00% | 100.00% | +232 |
| ✅ | zNPCFish::Init(xEntAsset*) |
0.00% | 100.00% | +132 |
| ✅ | zNPCFish::Reset() |
1.14% | 100.00% | +348 |
| ✅ | zNPCFish::FishSoundTables() |
0.00% | 100.00% | +352 |
| ✅ | zNPCFish::SelfSetup() |
0.00% | 100.00% | +252 |
| ✅ | zNPCFish::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +256 |
| ✅ | zNPCFish::Process(xScene*, float) |
0.00% | 100.00% | +216 |
| ✅ | zNPCFish::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +404 |
| ✅ | zNPCFish::MonitorCowering(xScene*, float) |
0.00% | 100.00% | +396 |
| ✅ | zNPCMerManChair::Init(xEntAsset*) |
95.00% | 100.00% | +4 |
| ✅ | zNPCMerManChair::Reset() |
0.00% | 100.00% | +132 |
| ✅ | zNPCMerManChair::SelfSetup() |
0.00% | 100.00% | +216 |
| ✅ | zNPCMerManChair::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +448 |
| ✅ | zNPCMerManChair::Process(xScene*, float) |
0.00% | 100.00% | +108 |
| ✅ | zNPCNewsFish::Init(xEntAsset*) |
0.00% | 100.00% | +220 |
| ✅ | zNPCNewsFish::PostSetup() |
0.00% | 100.00% | +60 |
| ✅ | zNPCNewsFish::Process(xScene*, float) |
0.00% | 100.00% | +680 |
| ✅ | zNPCNewsFish::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +212 |
| 📈 | zNPCNewsFish::Render() |
0.00% | 93.69% | +412 |
| ✅ | zNPCNewsFish::say(zNPCNewsFish::say_enum, int) |
0.00% | 100.00% | +264 |
| ✅ | zNPCNewsFish::say(const zNPCNewsFish::say_enum*, unsigned long, int, int) |
0.00% | 100.00% | +484 |
| ✅ | zNPCNewsFish::reset_said() |
10.00% | 100.00% | +36 |
| 📈 | zNPCSandyBikini::VFXLeakyFaucet(float) |
1.01% | 94.95% | +372 |
| 📈 | zNPCBalloonBoy::PlatShadRend() |
0.00% | 98.63% | +576 |
| ✅ | zNPCBalloonBoy::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +308 |
| ✅ | zNPCBalloonBoy::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +124 |
| ✅ | zNPCBalloonBoy::ParseSysEvent(NPCSysEvent*) |
0.00% | 100.00% | +260 |
| 📈 | zNPCBalloonBoy::PlatAnimSet(en_BBOY_PLATANIM) |
3.23% | 48.42% | +56 |
| ✅ | zNPCBalloonBoy::IAmBallooning() |
0.00% | 100.00% | +148 |
| ️ |
zNPCBubbleBuddy::Init(xEntAsset*) |
71.43% | 23.81% | --40 |
| 📈 | zNPCBubbleBuddy::Setup() |
59.53% | 93.10% | +77 |
| ✅ | zNPCBubbleBuddy::RenderExtra() |
91.76% | 100.00% | +10 |
| 📈 | zNPCBubbleBuddy_AlphaUpdate(float) |
0.00% | 96.23% | +204 |
| 📈 | NPC_BubBud_RenderCB(RpAtomic*) |
1.84% | 88.55% | +263 |
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4.38% | 100.00% | +122 |
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| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
| ✅ | xMat3x3RMulVec(xVec3*, const xMat3x3*, const xVec3*) |
0.00% | 100.00% | +100 |
main/SB/Game/zNPCSndTable
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .sdata2 |
85.71% | 100.00% | +4 |
| 📈 | .text |
70.85% | 89.50% | +326 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
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94.91% | 100.00% | +13 |
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76.28% | 84.84% | +37 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCSpawner
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
89.94% | 90.21% | +17 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_select<SMSPStatus>(SMSPStatus**, int, const float*) |
96.74% | 100.00% | +9 |
| ✅ | xUtil_select<SMNPCStatus>(SMNPCStatus**, int, const float*) |
96.74% | 100.00% | +9 |
main/SB/Game/zNPCHazard
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
38.82% | 41.18% | +8 |
| 📈 | .text |
50.63% | 51.42% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
|
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
84.03% | 86.81% | +4 |
| 📈 | .text |
64.48% | 67.67% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
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0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeCommon
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
97.63% | 98.80% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<float>(const float*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeVillager
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .bss |
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| ✅ | .sdata2 |
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| 📈 | .text |
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| Function | From | To | Bytes | |
|---|---|---|---|---|
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95.02% | 100.00% | +48 |
| ✅ | ZNPC_AnimTable_BalloonBoy(xAnimTable*) |
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| ✅ | zNPCVillager::SelfSetup() |
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| ✅ | zNPCVillager::PlayerIsStaring() |
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| ️ |
zNPCBubbleBuddy::Init(xEntAsset*) |
71.43% | 23.81% | --40 |
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91.76% | 100.00% | +10 |
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| ✅ | zNPCNewsFish::get_said(zNPCNewsFish::say_enum) |
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| ✅ | xUtil_choose<int>(const int*, int, const float*) |
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| ✅ | xMat3x3RMulVec(xVec3*, const xMat3x3*, const xVec3*) |
0.00% | 100.00% | +100 |
main/SB/Game/zNPCSndTable
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .sdata2 |
85.71% | 100.00% | +4 |
| 📈 | .text |
70.85% | 89.50% | +326 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
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94.91% | 100.00% | +13 |
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76.28% | 84.84% | +37 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCSpawner
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
89.94% | 90.21% | +17 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_select<SMSPStatus>(SMSPStatus**, int, const float*) |
96.74% | 100.00% | +9 |
| ✅ | xUtil_select<SMNPCStatus>(SMNPCStatus**, int, const float*) |
96.74% | 100.00% | +9 |
main/SB/Game/zNPCHazard
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
38.82% | 41.18% | +8 |
| 📈 | .text |
50.63% | 51.42% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
1 similar comment
|
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
84.03% | 86.81% | +4 |
| 📈 | .text |
64.48% | 67.67% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_select<char>(char**, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeCommon
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
97.63% | 98.80% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<float>(const float*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeVillager
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .bss |
0.00% | 100.00% | +648 |
| ✅ | .data |
54.13% | 100.00% | +1089 |
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| ✅ | .sdata |
0.00% | 100.00% | +32 |
| ✅ | .sdata2 |
46.59% | 100.00% | +72 |
| 📈 | .text |
34.00% | 98.61% | +12480 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | ZNPC_AnimTable_Villager(xAnimTable*) |
95.02% | 100.00% | +48 |
| ✅ | ZNPC_AnimTable_BalloonBoy(xAnimTable*) |
94.11% | 100.00% | +42 |
| ✅ | ZNPC_AnimTable_SuperFriend(xAnimTable*) |
95.02% | 100.00% | +50 |
| ✅ | zNPCVillager::ColChkFlags() const |
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| ✅ | zNPCVillager::ColPenFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::Reset() |
2.50% | 100.00% | +156 |
| ✅ | zNPCVillager::ParseNonRandTalk() |
1.49% | 100.00% | +264 |
| ✅ | zNPCVillager::ChkCheatSize() |
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| ✅ | zNPCVillager::CollideReview() |
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| ✅ | zNPCVillager::SelfSetup() |
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| ✅ | zNPCVillager::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
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| ✅ | zNPCVillager::NPCMessage(NPCMsg*) |
0.00% | 100.00% | +232 |
| 📈 | zNPCVillager::FolkHandleMail(NPCMsg*) |
0.00% | 98.21% | +263 |
| ✅ | zNPCVillager::SpeakStart(unsigned int, unsigned int, int) |
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| ✅ | zNPCVillager::SpeakStop() |
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| ✅ | zNPCVillager::PlayerIsStaring() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AddTalking(xPsyche*, int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*)) |
0.00% | 100.00% | +248 |
| ✅ | zNPCVillager::FindMyConverse() |
0.00% | 100.00% | +232 |
| ✅ | zNPCFish::Init(xEntAsset*) |
0.00% | 100.00% | +132 |
| ✅ | zNPCFish::Reset() |
1.14% | 100.00% | +348 |
| ✅ | zNPCFish::FishSoundTables() |
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| ✅ | zNPCFish::SelfSetup() |
0.00% | 100.00% | +252 |
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0.00% | 100.00% | +256 |
| ✅ | zNPCFish::Process(xScene*, float) |
0.00% | 100.00% | +216 |
| ✅ | zNPCFish::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +404 |
| ✅ | zNPCFish::MonitorCowering(xScene*, float) |
0.00% | 100.00% | +396 |
| ✅ | zNPCMerManChair::Init(xEntAsset*) |
95.00% | 100.00% | +4 |
| ✅ | zNPCMerManChair::Reset() |
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| ✅ | zNPCMerManChair::SelfSetup() |
0.00% | 100.00% | +216 |
| ✅ | zNPCMerManChair::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
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| ✅ | zNPCMerManChair::Process(xScene*, float) |
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| ✅ | zNPCNewsFish::Init(xEntAsset*) |
0.00% | 100.00% | +220 |
| ✅ | zNPCNewsFish::PostSetup() |
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| ✅ | zNPCNewsFish::Process(xScene*, float) |
0.00% | 100.00% | +680 |
| ✅ | zNPCNewsFish::SpeakStart(unsigned int, unsigned int, int) |
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| 📈 | zNPCNewsFish::Render() |
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| ✅ | zNPCNewsFish::say(zNPCNewsFish::say_enum, int) |
0.00% | 100.00% | +264 |
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0.00% | 100.00% | +484 |
| ✅ | zNPCNewsFish::reset_said() |
10.00% | 100.00% | +36 |
| 📈 | zNPCSandyBikini::VFXLeakyFaucet(float) |
1.01% | 94.95% | +372 |
| 📈 | zNPCBalloonBoy::PlatShadRend() |
0.00% | 98.63% | +576 |
| ✅ | zNPCBalloonBoy::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
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| ✅ | zNPCBalloonBoy::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +124 |
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0.00% | 100.00% | +260 |
| 📈 | zNPCBalloonBoy::PlatAnimSet(en_BBOY_PLATANIM) |
3.23% | 48.42% | +56 |
| ✅ | zNPCBalloonBoy::IAmBallooning() |
0.00% | 100.00% | +148 |
| ️ |
zNPCBubbleBuddy::Init(xEntAsset*) |
71.43% | 23.81% | --40 |
| 📈 | zNPCBubbleBuddy::Setup() |
59.53% | 93.10% | +77 |
| ✅ | zNPCBubbleBuddy::RenderExtra() |
91.76% | 100.00% | +10 |
| 📈 | zNPCBubbleBuddy_AlphaUpdate(float) |
0.00% | 96.23% | +204 |
| 📈 | NPC_BubBud_RenderCB(RpAtomic*) |
1.84% | 88.55% | +263 |
| ✅ | FOLK_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
4.38% | 100.00% | +122 |
| ✅ | MERC_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
0.00% | 100.00% | +276 |
| ✅ | zNPCNewsFish::get_said(zNPCNewsFish::say_enum) |
0.00% | 100.00% | +20 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
| ✅ | xMat3x3RMulVec(xVec3*, const xMat3x3*, const xVec3*) |
0.00% | 100.00% | +100 |
main/SB/Game/zNPCSndTable
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .sdata2 |
85.71% | 100.00% | +4 |
| 📈 | .text |
70.85% | 89.50% | +326 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | NPCS_SndTypeFromHash(unsigned int, NPCSndTrax*, NPCSndTrax*) |
94.91% | 100.00% | +13 |
| 📈 | NPCS_SndPickSimilar(en_NPC_SOUND, NPCSndTrax*, NPCSndTrax*) |
76.28% | 84.84% | +37 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCSpawner
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
89.94% | 90.21% | +17 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_select<SMSPStatus>(SMSPStatus**, int, const float*) |
96.74% | 100.00% | +9 |
| ✅ | xUtil_select<SMNPCStatus>(SMNPCStatus**, int, const float*) |
96.74% | 100.00% | +9 |
main/SB/Game/zNPCHazard
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
38.82% | 41.18% | +8 |
| 📈 | .text |
50.63% | 51.42% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
|
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
84.03% | 86.81% | +4 |
| 📈 | .text |
64.48% | 67.67% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_select<char>(char**, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeCommon
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
97.63% | 98.80% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<float>(const float*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCTypeVillager
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .bss |
0.00% | 100.00% | +648 |
| ✅ | .data |
54.13% | 100.00% | +1089 |
| 📈 | .rodata |
83.78% | 89.04% | +98 |
| ✅ | .sbss |
0.00% | 100.00% | +64 |
| ✅ | .sdata |
0.00% | 100.00% | +32 |
| ✅ | .sdata2 |
46.59% | 100.00% | +72 |
| 📈 | .text |
34.00% | 98.61% | +12480 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | ZNPC_AnimTable_Villager(xAnimTable*) |
95.02% | 100.00% | +48 |
| ✅ | ZNPC_AnimTable_BalloonBoy(xAnimTable*) |
94.11% | 100.00% | +42 |
| ✅ | ZNPC_AnimTable_SuperFriend(xAnimTable*) |
95.02% | 100.00% | +50 |
| ✅ | zNPCVillager::ColChkFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::ColPenFlags() const |
0.00% | 100.00% | +88 |
| ✅ | zNPCVillager::Reset() |
2.50% | 100.00% | +156 |
| ✅ | zNPCVillager::ParseNonRandTalk() |
1.49% | 100.00% | +264 |
| ✅ | zNPCVillager::ChkCheatSize() |
0.00% | 100.00% | +344 |
| ✅ | zNPCVillager::CollideReview() |
0.00% | 100.00% | +136 |
| ✅ | zNPCVillager::SelfSetup() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +708 |
| ✅ | zNPCVillager::NPCMessage(NPCMsg*) |
0.00% | 100.00% | +232 |
| 📈 | zNPCVillager::FolkHandleMail(NPCMsg*) |
0.00% | 98.21% | +263 |
| ✅ | zNPCVillager::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +188 |
| ✅ | zNPCVillager::SpeakStop() |
0.00% | 100.00% | +140 |
| ✅ | zNPCVillager::PlayerIsStaring() |
0.00% | 100.00% | +232 |
| ✅ | zNPCVillager::AddTalking(xPsyche*, int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*), int (*)(xGoal*, void*, en_trantype*, float, void*)) |
0.00% | 100.00% | +248 |
| ✅ | zNPCVillager::FindMyConverse() |
0.00% | 100.00% | +232 |
| ✅ | zNPCFish::Init(xEntAsset*) |
0.00% | 100.00% | +132 |
| ✅ | zNPCFish::Reset() |
1.14% | 100.00% | +348 |
| ✅ | zNPCFish::FishSoundTables() |
0.00% | 100.00% | +352 |
| ✅ | zNPCFish::SelfSetup() |
0.00% | 100.00% | +252 |
| ✅ | zNPCFish::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +256 |
| ✅ | zNPCFish::Process(xScene*, float) |
0.00% | 100.00% | +216 |
| ✅ | zNPCFish::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +404 |
| ✅ | zNPCFish::MonitorCowering(xScene*, float) |
0.00% | 100.00% | +396 |
| ✅ | zNPCMerManChair::Init(xEntAsset*) |
95.00% | 100.00% | +4 |
| ✅ | zNPCMerManChair::Reset() |
0.00% | 100.00% | +132 |
| ✅ | zNPCMerManChair::SelfSetup() |
0.00% | 100.00% | +216 |
| ✅ | zNPCMerManChair::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +448 |
| ✅ | zNPCMerManChair::Process(xScene*, float) |
0.00% | 100.00% | +108 |
| ✅ | zNPCNewsFish::Init(xEntAsset*) |
0.00% | 100.00% | +220 |
| ✅ | zNPCNewsFish::PostSetup() |
0.00% | 100.00% | +60 |
| ✅ | zNPCNewsFish::Process(xScene*, float) |
0.00% | 100.00% | +680 |
| ✅ | zNPCNewsFish::SpeakStart(unsigned int, unsigned int, int) |
0.00% | 100.00% | +212 |
| 📈 | zNPCNewsFish::Render() |
0.00% | 93.69% | +412 |
| ✅ | zNPCNewsFish::say(zNPCNewsFish::say_enum, int) |
0.00% | 100.00% | +264 |
| ✅ | zNPCNewsFish::say(const zNPCNewsFish::say_enum*, unsigned long, int, int) |
0.00% | 100.00% | +484 |
| ✅ | zNPCNewsFish::reset_said() |
10.00% | 100.00% | +36 |
| 📈 | zNPCSandyBikini::VFXLeakyFaucet(float) |
1.01% | 94.95% | +372 |
| 📈 | zNPCBalloonBoy::PlatShadRend() |
0.00% | 98.63% | +576 |
| ✅ | zNPCBalloonBoy::AnimPick(int, en_NPC_GOAL_SPOT, xGoal*) |
0.00% | 100.00% | +308 |
| ✅ | zNPCBalloonBoy::FolkHandleMail(NPCMsg*) |
0.00% | 100.00% | +124 |
| ✅ | zNPCBalloonBoy::ParseSysEvent(NPCSysEvent*) |
0.00% | 100.00% | +260 |
| 📈 | zNPCBalloonBoy::PlatAnimSet(en_BBOY_PLATANIM) |
3.23% | 48.42% | +56 |
| ✅ | zNPCBalloonBoy::IAmBallooning() |
0.00% | 100.00% | +148 |
| ️ |
zNPCBubbleBuddy::Init(xEntAsset*) |
71.43% | 23.81% | --40 |
| 📈 | zNPCBubbleBuddy::Setup() |
59.53% | 93.10% | +77 |
| ✅ | zNPCBubbleBuddy::RenderExtra() |
91.76% | 100.00% | +10 |
| 📈 | zNPCBubbleBuddy_AlphaUpdate(float) |
0.00% | 96.23% | +204 |
| 📈 | NPC_BubBud_RenderCB(RpAtomic*) |
1.84% | 88.55% | +263 |
| ✅ | FOLK_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
4.38% | 100.00% | +122 |
| ✅ | MERC_grul_goAlert(xGoal*, void*, en_trantype*, float, void*) |
0.00% | 100.00% | +276 |
| ✅ | zNPCNewsFish::get_said(zNPCNewsFish::say_enum) |
0.00% | 100.00% | +20 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
| ✅ | xMat3x3RMulVec(xVec3*, const xMat3x3*, const xVec3*) |
0.00% | 100.00% | +100 |
main/SB/Game/zNPCSndTable
| Section | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | .sdata2 |
85.71% | 100.00% | +4 |
| 📈 | .text |
70.85% | 89.50% | +326 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | NPCS_SndTypeFromHash(unsigned int, NPCSndTrax*, NPCSndTrax*) |
94.91% | 100.00% | +13 |
| 📈 | NPCS_SndPickSimilar(en_NPC_SOUND, NPCSndTrax*, NPCSndTrax*) |
76.28% | 84.84% | +37 |
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
main/SB/Game/zNPCSpawner
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .text |
89.94% | 90.21% | +17 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_select<SMSPStatus>(SMSPStatus**, int, const float*) |
96.74% | 100.00% | +9 |
| ✅ | xUtil_select<SMNPCStatus>(SMNPCStatus**, int, const float*) |
96.74% | 100.00% | +9 |
main/SB/Game/zNPCHazard
| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .sdata2 |
38.82% | 41.18% | +8 |
| 📈 | .text |
50.63% | 51.42% | +275 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| ✅ | xUtil_choose<int>(const int*, int, const float*) |
0.00% | 100.00% | +276 |
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Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Data still needs work, .sdata2 is out of order and .rodata is missing zeroed out entries (possibly from deadstripped functions?)