feat(agent): gzip wasm uploads over 25MB and persist encoding metadata#377
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feat(agent): gzip wasm uploads over 25MB and persist encoding metadata#377
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StashBank
approved these changes
Mar 2, 2026
| hash, | ||
| size: buffer.length, | ||
| buffer: buffer, | ||
| ...(contentEncoding ? { contentEncoding } : {}), |
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Suggested change
| ...(contentEncoding ? { contentEncoding } : {}), | |
| contentEncoding, |
simpler to read
arthurfiorette
requested changes
Mar 2, 2026
| extname, | ||
| hash: asset.hash, | ||
| size, | ||
| ...(contentEncoding ? { contentEncoding } : {}), |
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| ...(contentEncoding ? { contentEncoding } : {}), | |
| contentEncoding, |
simpler to read
| * path and extension for runtime lookup. | ||
| */ | ||
| export function compressLargeAssets(assetsMap: ZeBuildAssetsMap): ZeBuildAssetsMap { | ||
| return Object.values(assetsMap).reduce((memo, asset) => { |
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Use https://nodejs.org/api/zlib.html brotli by default, should get us smaller file sizes.
Also, Im +1 on compressing everything by default.
| */ | ||
| export function compressLargeAssets(assetsMap: ZeBuildAssetsMap): ZeBuildAssetsMap { | ||
| return Object.values(assetsMap).reduce((memo, asset) => { | ||
| if (!shouldCompressAsset(asset.size, asset.contentEncoding)) { |
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to prevent double encoding, maybe we should check if the filename doesn't end with .zip .gz or .br?
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| const buffer = | ||
| typeof asset.buffer === 'string' ? Buffer.from(asset.buffer) : asset.buffer; | ||
| const compressed = gzipSync(buffer, { level: 9 }); |
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use zlib.brotliCompress(buffer[, options], callback) (async api) to prevent it from blocking the whole build process while zip assets.
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Will pick up in the future. Not needed right now. |
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