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BedrockSharp/QuantumMC

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🚀 The Vision

QuantumMC aims to be the modern C# pioneer for Bedrock server software.

By leveraging the cutting-edge performance enhancements of .NET 9, QuantumMC moves entirely away from archaic procedural code into a beautifully scalable, highly-concurrent (OOP) Object-Oriented framework.


💻 How To Use

Option 1: Downloading a Release (Easiest)

If you just want to run the server without compiling anything, you can grab the latest pre-compiled binaries:

  1. Navigate to the Releases page.
  2. Download the latest QuantumMC.dll from the assets.
  3. Open a terminal in your download folder and run the server using the .NET 9 runtime:
    dotnet QuantumMC.dll

Option 2: Running from Source

To deploy your own bleeding-edge QuantumMC node directly from the repository, ensure you have the .NET 9.0 SDK installed.

# 1. Clone the bleeding edge QuantumMC repository
$ git clone https://github.com/BedrockSharp/QuantumMC.git

# 2. Enter the source directory
$ cd QuantumMC

# 3. Build the optimal release binary
$ dotnet build -c Release

# 4. Spin up the server!
$ dotnet run --project src/QuantumMC/QuantumMC.csproj

🤝 Contributing

We strongly believe an open-source bedrock environment is the ultimate key to a better multiplayer universe.

  1. Fork the repository and create your custom feature branch (git checkout -b feature/YourFeature).
  2. Adhere to the C# principles detailed within the undocumented components (AGENTS.md).
  3. Create a Pull Request.

⚖️ License

QuantumMC is distributed under the proprietary ecosystem standards allowing completely free community execution while strictly encouraging code-return enhancements. (See the LICENSE document for further details.)

Developed with ❤️ for the Bedrock Community

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Highly customized, lightweight and super-fast Minecraft: Bedrock Edition server software written in C#

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