-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
519 lines (458 loc) · 14.3 KB
/
CMakeLists.txt
File metadata and controls
519 lines (458 loc) · 14.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
cmake_minimum_required(VERSION 4.1)
project(GameEngineSDL VERSION 1.0.0)
# Set C++ standard
set(CMAKE_CXX_STANDARD 26)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address -g")
option(BUILD_SHARED_LIBS "Build GameEngine as a shared libraries" ON)
# Set output directories specifically for library targets
add_subdirectory(src)
add_subdirectory(include)
add_subdirectory(vendor)
message(STATUS "SOURCES_CPP: ${SOURCES}")
message(STATUS "SOURCE_CORE_ENGINE: ${SOURCES_CORE_ENGINE}")
message(STATUS "SOURCE_UI: ${SOURCES_UI}")
message(STATUS "SOURCE_VULKAN: ${SOURCES_VULKAN}")
# Compiler-specific options
# if(MSVC)
# add_compile_options(/W4)
# add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
# else()
# add_compile_options(-Wall -Wextra -pedantic)
# endif()
set(SOURCE_TEST
src/cpp/ui/assets.cpp
include/ui/assets.hpp
src/cpp/ui/test_main.cpp
)
set(SOURCE_TEST_GLSL
src/cpp/test_glsl.cpp
)
# Add ImGui source files
set(IMGUI_DIR ${CMAKE_SOURCE_DIR}/vendor/imgui)
set(IMGUI_SOURCES
${IMGUI_DIR}/imgui.cpp
${IMGUI_DIR}/imgui_demo.cpp
${IMGUI_DIR}/imgui_draw.cpp
${IMGUI_DIR}/imgui_tables.cpp
${IMGUI_DIR}/imgui_widgets.cpp
# ${IMGUI_DIR}/backends/imgui_impl_sdl2.cpp
# ${IMGUI_DIR}/backends/imgui_impl_sdlrenderer2.cpp
# ${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp
# ${IMGUI_DIR}/backends/imgui_impl_glfw.cpp
${IMGUI_DIR}/backends/imgui_impl_vulkan.cpp
${IMGUI_DIR}/backends/imgui_impl_sdl3.cpp
)
set(ICON_DIR ${CMAKE_SOURCE_DIR}/vendor/icons)
set(SOURCE_HANDLER
src/cpp/core_engine/core/Launcher.cpp
src/cpp/core_engine/core/HandlerLauncher.cpp
)
set(IMGUI_TEST
${IMGUI_DIR}/imgui.cpp
${IMGUI_DIR}/imgui_demo.cpp
${IMGUI_DIR}/imgui_draw.cpp
${IMGUI_DIR}/imgui_tables.cpp
${IMGUI_DIR}/imgui_widgets.cpp
${IMGUI_DIR}/backends/imgui_impl_sdl2.cpp
${IMGUI_DIR}/backends/imgui_impl_sdlrenderer2.cpp
${IMGUI_DIR}/backends/imgui_impl_opengl3.cpp
${IMGUI_DIR}/backends/imgui_impl_glfw.cpp
${IMGUI_DIR}/backends/imgui_impl_vulkan.cpp
)
set(JSON_DIR ${CMAKE_SOURCE_DIR}/vendor/nlohmann)
set(JSON
${JSON_DIR}/json.hpp
)
set(GLAD_4_DIR ${CMAKE_SOURCE_DIR}/vendor/glad4.4)
set(GLAD_4
${GLAD_4_DIR}/src/glad.c
)
file(COPY assets DESTINATION ${CMAKE_BINARY_DIR})
find_package(SDL2 REQUIRED)
find_package(glfw3 REQUIRED)
find_package(SDL2_ttf REQUIRED)
find_package(PkgConfig REQUIRED)
# find_package(Vulkan REQUIRED)
pkg_check_modules(GTK3 REQUIRED gtk+-3.0)
pkg_check_modules(LIBNOTIFY REQUIRED libnotify)
# find_package(FFMPEG REQUIRED)
# Create executable
# add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
# add_compile_definitions(__STDC_WANT_LIB_EXT1__=0)
add_executable(${PROJECT_NAME} ${HEADERS_MAIN_PROJECT} ${SOURCES} ${GLAD_4} ${IMGUI_SOURCES} ${NFD_LIB})
# target_link_options(${PROJECT_NAME} PRIVATE -mconsole)
add_executable(TestBackground ${SOURCE_TEST})
target_link_options(TestBackground PRIVATE -mconsole)
add_executable(TestGLSL ${SOURCE_TEST_GLSL} ${GLAD_4} ${IMGUI_SOURCES})
# target_link_options(TestGLSL PRIVATE -mconsole)
add_library(IlmeeeEngine SHARED res/IlmeeeEngine.rc ${SOURCES_CORE})
# target_link_options(IlmeeeEngine PRIVATE -mconsole)
add_definitions(-DILMEEEENGINE_EXPORTS)
set_target_properties(IlmeeeEngine PROPERTIES POSITION_INDEPENDENT_CODE ON)
# Define GAMEENGINE_EXPORTS when building the DLL
target_compile_definitions(IlmeeeEngine PRIVATE GAMEENGINE_EXPORTS)
add_executable(HandlerIlmeeeEngine ${SOURCE_HANDLER})
# target_link_options(HandlerIlmeeeEngine PRIVATE -mconsole)
add_executable(IlmeeeHub src/cpp/Hub.cpp res/resources.rc ${NFD_LIB} ${IMGUI_SOURCES} ${ICON_SOURCE} ${JSON} ${GLAD_4})
# target_link_options(IlmeeeHub PRIVATE -mconsole)
# Set properties for the DLL
set_target_properties(IlmeeeEngine PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
VERSION ${PROJECT_VERSION}
SOVERSION 1
OUTPUT_NAME "IlmeeeEngine"
)
include_directories(
${GTK3_INCLUDE_DIRS}
include/
)
add_library(IlmeeeEditor SHARED ${NFD_SOURCES} src/cpp/core_engine/core_editor/IlmeeeEditor.cpp res/IlmeeeEditor.rc ${SOURCES_CORE_EDITOR} ${IMGUI_SOURCES} ${JSON} ${GLAD_4})
# target_link_options(IlmeeeEditor PRIVATE -mconsole)
# Define macro untuk export symbols
add_definitions(-DILMEEEDITOR_EXPORTS)
set_target_properties(IlmeeeEditor PROPERTIES POSITION_INDEPENDENT_CODE ON)
# Define GAMEENGINE_EXPORTS when building the DLL
target_compile_definitions(IlmeeeEditor PRIVATE ILMEEEDITOR_EXPORTS)
# Set properties for the DLL
message(STATUS "Vieport Source : ${VIEWPORT_SOURCES}")
add_executable(ViewPort3D vendor/nfd/src/nfd_gtk.cpp ${VIEWPORT_SOURCES} ${IMGUI_SOURCES})
set_target_properties(IlmeeeEditor PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
VERSION ${PROJECT_VERSION}
SOVERSION 1
OUTPUT_NAME "IlmeeeEditor"
POSITION_INDEPENDENT_CODE ON
)
cmake_policy(SET CMP0072 NEW) # Prefer GLVND
set(OpenGL_GL_PREFERENCE "GLVND")
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
find_package(Vulkan REQUIRED)
# find_package(GLFW3 REQUIRED)
# set(Vulkan_DIR "${VULKAN_SDK}/lib/cmake/VulkanLoader")
# Include directories
target_include_directories(${PROJECT_NAME} PRIVATE
# System installed libraries
/usr/include/SDL2
/usr/include/freetype2
/usr/include/stb
# /usr/include/ffmpeg
/usr/include/glm
# /usr/include/GLFW
${GTK3_INCLUDE_DIRS}
# Project directories
${CMAKE_SOURCE_DIR}/vendor/icons
# Custom/third-party libraries
${IMGUI_DIR}
${IMGUI_DIR}/backends
include/nfd/include
${JSON_DIR}
# ${STB}
${NFD_INCLUDE_DIR}
${GLAD_4_DIR}/include
# Vulkan
/usr/include/vulkan
)
target_include_directories(TestBackground PRIVATE
# ${SDL2_DIR}/include
${IMGUI_DIR}
${IMGUI_DIR}/backends
${CMAKE_SOURCE_DIR}/src/headers/ui
${CMAKE_SOURCE_DIR}/src/headers/core_engine
# ${FFMPEG_DIR}
# ${STB}
${GLFW}/include
${GLES2}
opengl32
gdi32
Vulkan
# ${VULKAN_DIR}
${GLAD_4_DIR}/include
# GLES2
# GLEW
)
target_include_directories(TestGLSL PRIVATE
# ${SDL2_DIR}/include
/usr/include/SDL2
/usr/include/SDL2_ttf
${ICON_DIR}
${IMGUI_DIR}
${IMGUI_DIR}/backends
${CMAKE_SOURCE_DIR}/src/headers/ui
${CMAKE_SOURCE_DIR}/src/headers/core_engine
# ${FFMPEG_DIR}
${NFD}/src/include
${JSON_DIR}
# ${STB}
# ${GLM}
# GL
# ${GLEW}/include/GL
# ${GLFW}/include
glfw3
# ${GLES2}
gles2
opengl32
gdi32
/usr/include/GLFW
${GLAD_4_DIR}/include
# ${VULKAN_DIR}
Vulkan
)
target_include_directories(HandlerIlmeeeEngine PRIVATE
# ${DLFCN}/src
${GTK3_INCLUDE_DIRS}
${CMAKE_SOURCE_DIR}/src/headers/core_engine
)
target_include_directories(IlmeeeEngine PUBLIC
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/src/headers/core_engine/core>
$<INSTALL_INTERFACE:include/core_engine/core>
)
target_include_directories(IlmeeeEditor PUBLIC
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/src/headers/core_engine/core_editor>
$<BUILD_INTERFACE:/usr/include/SDL2>
$<BUILD_INTERFACE:/usr/include/GLFW>
$<BUILD_INTERFACE:${GTK3_INCLUDE_DIRS}>
$<BUILD_INTERFACE:${ICON_DIR}>
$<BUILD_INTERFACE:${IMGUI_DIR}>
$<BUILD_INTERFACE:${IMGUI_DIR}/backends>
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/src/headers/ui>
$<BUILD_INTERFACE:${NFD}/src/include>
$<BUILD_INTERFACE:${JSON_DIR}>
$<BUILD_INTERFACE:${GLAD_4_DIR}/include>
# Install interface paths
$<INSTALL_INTERFACE:include/core_engine/core_editor>
$<INSTALL_INTERFACE:include>
$<INSTALL_INTERFACE:include/SDL2>
$<INSTALL_INTERFACE:include/imgui>
$<INSTALL_INTERFACE:include/FFmpeg>
$<INSTALL_INTERFACE:include/nfd>
$<INSTALL_INTERFACE:include/json>
)
target_include_directories(IlmeeeHub PRIVATE
# ${SDL2_DIR}/include
${ICON_DIR}
${IMGUI_DIR}
${IMGUI_DIR}/backends
${CMAKE_SOURCE_DIR}/src/headers/ui
${CMAKE_SOURCE_DIR}/src/headers/core_engine
${NFD}/src/include
/usr/include/winpr3
${JSON_DIR}
/usr/include/GLFW
/usr/include/SDL2
opengl32
${GLAD_4_DIR}/include
# ${VULKAN_DIR}
Vulkan
/usr/include/stb
)
target_include_directories(ViewPort3D PRIVATE
/usr/include/stb
Vulkan
${CMAKE_SOURCE_DIR}/include/core_engine
${CMAKE_SOURCE_DIR}/include/vulkan
${CMAKE_SOURCE_DIR}/include/audio
/usr/include/SDL3
${IMGUI_DIR}
${IMGUI_DIR}/backends
${CMAKE_SOURCE_DIR}/include/ui
${NFD_INCLUDE_DIR}
# if(UNIX)
# message("Target system is Unix-like.")
${GTK3_INCLUDE_DIRS}
${LIBNOTIFY_INCLUDE_DIRS}
# endif()
# vendor/ktx/include
)
# First, find this section and modify it:
install(TARGETS IlmeeeEngine
EXPORT IlmeeeEngineTargets # Add this line
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
)
# Then keep your existing export commands:
install(EXPORT IlmeeeEngineTargets
FILE IlmeeeEngineTargets.cmake
NAMESPACE IlmeeeEngine::
DESTINATION lib/cmake/IlmeeeEngine
)
export(EXPORT IlmeeeEngineTargets
FILE "${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEngineTargets.cmake"
NAMESPACE IlmeeeEngine::
)
# Install headers files
install(FILES ${headers_CORE} DESTINATION include)
include(CMakePackageConfigHelpers)
set(CONFIG_INSTALL_DIR lib/cmake/IlmeeeEngine)
# Generate the config file
configure_package_config_file(
${CMAKE_CURRENT_SOURCE_DIR}/IlmeeeEngineConfig.cmake.in
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEngineConfig.cmake
INSTALL_DESTINATION ${CONFIG_INSTALL_DIR}
PATH_VARS CONFIG_INSTALL_DIR
)
# Generate the version file
write_basic_package_version_file(
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEngineConfigVersion.cmake
VERSION ${PROJECT_VERSION}
COMPATIBILITY SameMajorVersion
)
# Install the config files
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEngineConfig.cmake
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEngineConfigVersion.cmake
DESTINATION ${CONFIG_INSTALL_DIR}
)
# First, find this section and modify it:
install(TARGETS IlmeeeEditor
EXPORT IlmeeeEditorTargets # Add this line
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
)
install(EXPORT IlmeeeEditorTargets
FILE IlmeeeEditorTargets.cmake
NAMESPACE IlmeeeEditor::
DESTINATION lib/cmake/IlmeeeEditor
)
export(EXPORT IlmeeeEditorTargets
FILE "${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEditorTargets.cmake"
NAMESPACE IlmeeeEditor::
)
# Install headers files
install(FILES ${headers_CORE_EDITOR} DESTINATION include)
include(CMakePackageConfigHelpers)
set(CONFIG_INSTALL_DIR lib/cmake/IlmeeeEditor)
# Generate the config file
configure_package_config_file(
${CMAKE_CURRENT_SOURCE_DIR}/IlmeeeEditorConfig.cmake.in
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEditorConfig.cmake
INSTALL_DESTINATION ${CONFIG_INSTALL_DIR}
PATH_VARS CONFIG_INSTALL_DIR
)
# Generate the version file
write_basic_package_version_file(
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEditorConfigVersion.cmake
VERSION ${PROJECT_VERSION}
COMPATIBILITY SameMajorVersion
)
# Install the config files
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEditorConfig.cmake
${CMAKE_CURRENT_BINARY_DIR}/IlmeeeEditorConfigVersion.cmake
DESTINATION ${CONFIG_INSTALL_DIR}
)
# Documentation (optional)
find_package(Doxygen)
if(DOXYGEN_FOUND)
option(BUILD_DOCUMENTATION "Create and install the HTML based API documentation (requires Doxygen)" ${DOXYGEN_FOUND})
if(BUILD_DOCUMENTATION)
set(DOXYGEN_IN ${CMAKE_CURRENT_SOURCE_DIR}/docs/Doxyfile.in)
set(DOXYGEN_OUT ${CMAKE_CURRENT_BINARY_DIR}/Doxyfile)
configure_file(${DOXYGEN_IN} ${DOXYGEN_OUT} @ONLY)
add_custom_target(doc_doxygen ALL
COMMAND ${DOXYGEN_EXECUTABLE} ${DOXYGEN_OUT}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Generating API documentation with Doxygen"
VERBATIM
)
install(DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/html DESTINATION share/doc)
endif()
endif()
# Print build information
message(STATUS "=== GameEngine Build Configuration ===")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
message(STATIS "OpenGL version: ${OPENGL_VERSION}")
message(STATUS "C++ standard: ${CMAKE_CXX_STANDARD}")
message(STATUS "Build example: ${BUILD_EXAMPLE}")
message(STATUS "Build tests: ${BUILD_TESTS}")
message(STATUS "Build documentation: ${BUILD_DOCUMENTATION}")
message(STATUS "=====================================")
# CPack configuration for creating installers
include(CPack)
set(CPACK_PACKAGE_NAME "GameEngine")
set(CPACK_PACKAGE_VERSION ${PROJECT_VERSION})
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A simple game engine library")
set(CPACK_PACKAGE_VENDOR "Your Company")
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/LICENSE")
set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_SOURCE_DIR}/README.md")
if(WIN32)
set(CPACK_GENERATOR "NSIS;ZIP")
else()
set(CPACK_GENERATOR "TGZ")
endif()
# Link libraries
target_link_libraries(${PROJECT_NAME} PRIVATE
SDL2
SDL2_ttf
OpenGL::GL
avformat
avcodec
avutil
swresample
swscale
# glfw
${GTK3_LINK_LIBRARIES}
dl
pthread
)
target_link_libraries(TestBackground PRIVATE
OpenGL::GL
)
target_link_libraries(TestGLSL PRIVATE
# ${SDL2_DIR}/lib/x64/SDL2.lib
# ${SDL2_DIR}/lib/x64/SDL2_ttf.lib
SDL2
SDL2_ttf
OpenGL::GL
avformat
avcodec
avutil
swresample
swscale
glfw
# ${GLEW}/lib/Release/x64/glew32.lib
# GLEW::GLEW
)
target_link_libraries(ViewPort3D PRIVATE
SDL3
Vulkan::Vulkan
avformat
avcodec
avutil
swresample
swscale
ktx
# if (UNIX)
${GTK3_LIBRARIES}
${LIBNOTIFY_LIBRARIES}
# endif()
)
target_link_libraries(HandlerIlmeeeEngine PRIVATE
# ${DLFCN}/build/lib/libdl.dll.a
${GTK3_LIBRARIES}
# msimg32 # For GradientFill
# comctl32 # For InitCommonControlsEx
)
target_link_libraries(IlmeeeHub PRIVATE
SDL2
SDL2_ttf
OpenGL::GL
avformat
avcodec
avutil
swresample
swscale
${GTK3_LIBRARIES}
)
target_link_libraries(IlmeeeEditor PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}/build/libnfd.so.1.2.1
OpenGL::GL
${GTK3_LIBRARIES}
)