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builds/prepare_builds/templates Expand file tree Collapse file tree Original file line number Diff line number Diff line change 1+ ### 0.18.1 (8 August 2025)
2+
3+ ### Modified
4+
5+ - Update to Rapier 0.28.0 which includes performance improvements when CCD is active and when
6+ the user applies modification to a collider or rigid-body.
7+
8+ ### Fix
9+
10+ - Another attempt to fix bundlerless module import with rapier-compat.
11+
112### 0.18.0 (24 July 2025)
213
314### Added
1526
1627#### Modified
1728
18- - Update to Rapier 0.22 .0-beta.1 which includes a fully reworked broad-phase tha supports scene queries.
29+ - Update to Rapier 0.27 .0-beta.1 which includes a fully reworked broad-phase tha supports scene queries.
1930 This implies a performance gain on large scenes by avoiding the need to re-build the underlying acceleration
2031 structure at each frame.
2132- Un-deprecate methods for reading shape properties (for example ` collider.radius() ` ). It turned out that these
Original file line number Diff line number Diff line change 11[package]
22name = "dimforge_{{ js_package_name }}" # Can't be named rapier{{ dimension }}d which conflicts with the dependency.
3- version = "0.18.0 "
3+ version = "0.18.1 "
44authors = ["Sébastien Crozet <developer@crozet.re>"]
55description = "{{ dimension }}-dimensional physics engine in Rust - official JS bindings."
66documentation = "https://rapier.rs/rustdoc/rapier{{ dimension }}d/index.html"
@@ -27,7 +27,7 @@ rust.unexpected_cfgs = { level = "warn", check-cfg = [
2727] }
2828
2929[dependencies]
30- rapier{{ dimension }}d = { version = "0.27 .0", features = [
30+ rapier{{ dimension }}d = { version = "0.28 .0", features = [
3131 "serde-serialize",
3232 "debug-render",
3333 "profiler",
@@ -38,7 +38,7 @@ rapier{{ dimension }}d = { version = "0.27.0", features = [
3838ref-cast = "1"
3939wasm-bindgen = "0.2.100"
4040js-sys = "0.3"
41- nalgebra = "0.33 "
41+ nalgebra = "0.34 "
4242serde = { version = "1", features = ["derive", "rc"] }
4343bincode = "1"
4444palette = "0.7"
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