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vtfpp: fix NO_LOD getting applied to textures with mips by default
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Lines changed: 1 addition & 1 deletion

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include/vtfpp/VTF.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -488,7 +488,7 @@ class VTF {
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uint16_t width = 0;
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uint16_t height = 0;
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uint32_t flags = FLAG_V0_NO_MIP | FLAG_V0_NO_LOD;
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uint32_t flags = FLAG_V0_NO_MIP;
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uint16_t frameCount = 1;
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uint16_t startFrame = 0;

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