-
Notifications
You must be signed in to change notification settings - Fork 21
Expand file tree
/
Copy pathupdates.html
More file actions
3858 lines (3571 loc) · 163 KB
/
updates.html
File metadata and controls
3858 lines (3571 loc) · 163 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<html>
<head>
<title>Updates</title>
</head>
<style>
body {
text-align: center;
background-color: #333;
color: #333;
font-size: 1.2em;
}
#wrapper {
max-width: 1020px;
display: inline-block;
text-align: left;
padding: 10px;
/* color: #e3e5e9; */
color: #ffffff;
background-color: #202124;
font-family: 'Roboto';
}
.betterList {
list-style: none;
padding: 0;
}
.betterList > li {
font-weight: bold;
font-size: 1.1em;
margin-bottom: 10px;
}
.betterList > ul > li {
list-style: disc;
margin-bottom: 5px;
}
.betterList > ul > li.square {
list-style-type: square;
margin-left: 1vw;
}
.betterList > ul > li.second-child {
font-weight: bold;
list-style: none !important;
margin-left: -20px;
padding: 3px 0 5px 0;
/* color: #3f3feb; */
color: #5b5beb;
color: #85caf1;
}
.betterList > ul > li:first-child,
.contentSplitter {
font-weight: bold;
list-style: none !important;
margin-left: -30px;
padding: 5px 0 5px 0;
color: #7094ec;
}
.contentSplitter {
margin-left: 0px;
font-size: 1.1em;
color: #053b08 !important;
}
.r {
color: #8f0b0b;
}
.g {
color: #065806;
}
#linksTable {
position: absolute;
left: 88%;
top: 0%;
background-color: #dadada;
padding: 0.5%;
text-align: center;
}
#linksTable tbody tr.linksRow td a,
#linksTableTitle {
font-size: 1.2em;
font-weight: bold;
padding: 5px 20px;
text-decoration: none;
color: black;
}
.linksRow td a {
display: inline-block;
cursor: pointer;
}
.linksRow td a:hover {
background-color: #8a8989;
}
#linksTable img#discordLogo {
width: 50px;
height: 50px;
}
.linksRow td {
border: 1px solid black;
}
.linksSpacer {
height: 6px;
}
@media (max-width: 1020px) {
#linksTable {
position: absolute;
margin-left: calc(0vw - 60px);
top: 0%;
}
}
</style>
<body>
<div id="wrapper" style="position: relative">
<table id="linksTable">
<tbody>
<tr id="linksTableTitle">
<td colspan="1">AutoTrimps</td>
</tr>
<tr id="linksRow" class="linksRow">
<td>
<a href="https://discord.gg/FDKBJeSBRm" target="_blank"><img id="discordLogo" src="imgs/discord_logo.png" /><br />Discord</a>
</td>
</tr>
<tr id="desktopLinksRow" class="linksRow" style="display: none">
<td>
<a onclick="nwOpen('https://discord.gg/FDKBJeSBRm')" target="_blank"><img id="discordLogo" src="imgs/discord_logo.png" /><br />Discord</a>
</td>
</tr>
</tbody>
</table>
<script type="text/javascript">
if (typeof nw !== 'undefined') {
document.getElementById('linksRow').style.display = 'none';
document.getElementById('desktopLinksRow').style.display = 'table-row';
}
function nwOpen(link) {
const gui = require('nw.gui');
gui.Shell.openExternal(link);
}
</script>
<div style="font-size: 1.3em; font-weight: bold; display: block; width: 100%; text-align: center">AutoTrimps Updates!</div>
<!-- 7.2.8-->
<ul class="betterList">
<li>7.2.8 - 22/08/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Auto Level calculator fixes:</li>
<li class="square">It now accounts for the multitasking permanent bone upgrade.</li>
<li class="square">Fixed an issue with it calculating time to breed trimps incorrectly.</li>
<li>Heirloom calculator now hides the XP Weight input box when viewing heirlooms that can't add the modifier.</li>
</ul>
</ul>
<!-- 7.2.7-->
<ul class="betterList">
<li>7.2.7 - 16/08/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>When you own multiple maps with the same level, Auto Maps and Auto Level (for the map stats) will now try to determine which map is the most efficient to run based on the map loot, size, and difficulty values.</li>
</ul>
</ul>
<!-- 7.2.6-->
<ul class="betterList">
<li>7.2.6 - 12/08/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The perk calculator now has an option to retrive your save from the last time you allocated perks.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Fixed Surky being able to crash the game when using certain presets.</li>
</ul>
</ul>
<!-- 7.2.5-->
<ul class="betterList">
<li>7.2.5 - 23/07/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Currently testing an alternative way to store data for maps run during farming settings so if you see any issues with it not being accurate please let me know.</li>
<li>AT Auto Jobs now allows inputs of 0 for each ratio job.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 1</li>
<li>Fixed Perky being able to crash the game when using the Trapper (initial) preset.</li>
</ul>
</ul>
<!-- 7.2.4-->
<ul class="betterList">
<li>7.2.4 - 02/07/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The locked perk icon is now coloured red instead of white so that it is easier to differentiate between them.</li>
<li class="second-child">Universe 2</li>
<li>Heirloom calculator is now enabled again before you have the Scruffy level 2 ability.</li>
<li>The Wither setting "W: Map Level: Map Bonus" setting now also farms map bonus stacks when it is reasonable to do so during Wither Farm.</li>
<li>The Wither and Glass Farm settings have been turned into multitoggles which allow you to farm for just the current zone or for the following zone as well.</li>
</ul>
</ul>
<!-- 7.2.3-->
<ul class="betterList">
<li>7.2.3 - 06/06/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>The C2 Runner Settings windows Below HZE% and Finish HZE% were saving the incorrect values. You will need to go into the window and save your intended values to make it work properly.</li>
</ul>
</ul>
<!-- 7.2.2-->
<ul class="betterList">
<li>7.2.2 - 02/06/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The C2 Runner Finish Zone setting has been replaced by a new input box in the C2 Runner Settings window which allows you to finish at a certain percentage of your highest zone reached. This should allow you to set different ending points for each challenge and be able to keep the same settings throughout the game.</li>
<li>The AE: Prestige: On setting has been renamed to AE: Prestige: Maybe and the functionality of the setting originally called AE: Prestige: Maybe has been removed.</li>
</ul>
</ul>
<!-- 7.2.1-->
<ul class="betterList">
<li>7.2.1 - 31/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The AE: Weight setting now has a cap of 10 and the tooltip has been updated to provide an example.</li>
</ul>
</ul>
<!-- 7.2.0-->
<ul class="betterList">
<li>7.2.0 - 31/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>There's a new Auto Equip setting to allow you to prioritise more attack or health equips.</li>
</ul>
</ul>
<!-- 7.1.9-->
<ul class="betterList">
<li>7.1.9 - 26/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The C2/C3 Runner Settings window when looking at HZE% has been modified. It now has inputs for Below HZE% for each challenge and the C2 Runner % setting has been removed so you will need to set these inputs up.</li>
<li>Auto Equip changes:</li>
<li class="square">The Auto Equip button in the buy container now has a cogwheel button that you can press to disable equips and set custom spending percentages for equips.</li>
<li class="square">The Equip Cap, AE: No Shields and AE: Percent settings have been removed as they are included in this new system.</li>
</ul>
</ul>
<!-- 7.1.8-->
<ul class="betterList">
<li>7.1.8 - 27/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Added a "What If" toggle to the bottom right of the C2 Table so that you can view the C2/C3 increase you'd get from updating challenges.</li>
</ul>
</ul>
<!-- 7.1.7-->
<ul class="betterList">
<li>7.1.7 - 25/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Heirloom Calculator has had some modifiations:</li>
<li class="square">The Breed Speed, Dragimp & Explorer Efficiency modifers now have buttons to toggle spending on them and adjust the percentage spent in relation to other Efficiency modifers.</li>
<li class="square">You can now also double click the Efficiency buttons to bring up the weight adjustment window. Toggling the buttons regularly will feel slightly slower as I had to put a delay on them to make this work.</li>
<li class="square">Fixed some minor bugs causing calculations to not be displayed until you select the heirloom again when you adjust heirlooms in certain ways.</li>
<li class="square">Improved the description of some setting tooltips.</li>
<li>You can now also double click the Additional Info (place where you see Auto Level info) button to bring up the simulation results window.</li>
</ul>
</ul>
<!-- 7.1.6-->
<ul class="betterList">
<li>7.1.6 - 17/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>One Off challenges have had an overhaul:</li>
<li class="square">They now have their own tab.</li>
<li class="square">Added settings for Spires, Englighenments, and buying Golden Maps/Sharp Trimps when running One Off challenges.</li>
<li class="square">There's now a Heirloom Swapping Shield setting for One Off challenges.</li>
<li class="square">Max completion challenges (Frigid, Mayhem etc) are now treated as One Off challenges for the scripts settings and have been moved from the C2/C3 tabs to the One Off tab.</li>
</ul>
</ul>
<!-- 7.1.5-->
<ul class="betterList">
<li>7.1.5 - 17/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Added a tab for Portal settings.</li>
<li class="square">All of the filler, daily and c2/c3 auto portal related settings have been moved into this tab.</li>
<li>Moved the location of the Heirloom tab to before the Challenges tab.</li>
</ul>
</ul>
<!-- 7.1.4-->
<ul class="betterList">
<li>7.1.4 - 11/05/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Fixed several Auto Level simulation issues for the Duel challenge.</li>
</ul>
</ul>
<!-- 7.1.3-->
<ul class="betterList">
<li>7.1.3 - 10/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>The Farm Calc Table will now show which maps should use gamma burst and which ones should be oneshot.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Improved accuracy of Auto Level.</li>
<li>Auto Level now factors in Double Crit.</li>
<li>Auto Level will simulate Pumpkimps during the Halloween event.</li>
<li class="second-child">Universe 2</li>
<li>Auto Level now simulates the right enemies on Farmlands maps.</li>
</ul>
</ul>
<!-- 7.1.2-->
<ul class="betterList">
<li>7.1.2 - 06/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The Priority Order popup setting in the Help tab now only displays enabled lines by default, if you want to view all your lines including inactive ones, there's a header at the top to allow that.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>The "Use Bone Charge" toggle in the Void Map Settings is now hidden until you have at least 1 level in the bone upgrade.</li>
<li>Map settings using the map count dropdown no longer crash when you have the job ratio set to "-1".</li>
<li class="second-child">Universe 2</li>
<li>Map setting loot calculations now factor in the Randimp and Really Randimp mutators.</li>
</ul>
</ul>
<!-- 7.1.1-->
<ul class="betterList">
<li>7.1.1 - 01/05/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Hypothermia Settings now has seperate inputs for the zone and cell to run Frozen Castle at.</li>
</ul>
</ul>
<!-- 7.1.0-->
<ul class="betterList">
<li>7.1.0 - 30/04/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>The Void Map Settings toggle for Max Map Bonus now only factors in Map Bonus, another toggle has been added named "Max Tenacity" to allow it to factor in your max tenacity multiplier.</li>
<li>Hypothermia Settings now has an advanced mode that allows you to select the amount of maps to run instead of having to input your bonfire target.</li>
<li>Added a new heirloom shield option for when fighting Compressed enemies.</li>
</ul>
</ul>
<!-- 7.0.9-->
<ul class="betterList">
<li>7.0.9 - 29/04/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Auto Level will no longer continually swap between 2 maps when the map simlations return results within 5% of each other.</li>
<li class="square">It will now take the map with the highest average results from the last 12 simulations when this happens so it should swap less frequently.</li>
<li>Fixed an issue where unique maps would sometimes get run twice when activated through mapping setting.</li>
<li class="second-child">Universe 2</li>
<li>The Research Cache heirloom swapping setting is now hidden until Archaeology has been completed at least once.</li>
</ul>
</ul>
<!-- 7.0.8-->
<ul class="betterList">
<li>7.0.8 - 26/04/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 1</li>
<li>Added an extra toggle to the Void Map Settings top row to only run lines setup in the setting during Poison zones.</li>
<li class="square">This toggle should only be visisble if you've already reached zone 236.</li>
</ul>
</ul>
<!-- 7.0.7-->
<ul class="betterList">
<li>7.0.7 - 19/04/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed a bug that disabled all mapping.</li>
</ul>
</ul>
<!-- 7.0.6-->
<ul class="betterList">
<li>7.0.6 - 19/04/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>The base Exterminate setting now only allows mapping settings with a Exterminate challenge line to run.</li>
<li>Added a new Exterminate setting to disable mapping while you have the Experienced buff.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>The setting tabs will no longer open a new window or tab when middle clicked.</li>
</ul>
</ul>
<!-- 7.0.5-->
<ul class="betterList">
<li>7.0.5 - 18/04/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>C2/3 Runner changes:</li>
<li class="square">You can now toggle which C2/C3s the setting will run when using C2/3 Runner: Percent by using the "C2 Runner Settings" setting. They are all disabled by default.</li>
<li class="square">The Fused C2s setting in U1 has been removed as you can disable them yourself using the "C2 Runner Settings" setting.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed a line breaking issue with the Auto Eggs button at certain resolutions.</li>
<li class="second-child">Universe 1</li>
<li>Fixed an issue where Auto Stance would swap between X and H stances when breeding.</li>
</ul>
</ul>
<!-- 7.0.4-->
<ul class="betterList">
<li>7.0.4 - 15/04/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 1</li>
<li>Domination challenge bugfixes:</li>
<li class="square">The Scryer Max Hits setting is now capped at 20 when at the last cell world or map cell.</li>
<li class="square">Auto Stance won't switch to other stances for the health bonus if you don't have enough damage to kill the last world or map cell with them.</li>
<li class="square">HD Ratio values will now display as Infinity if you can't kill the last world or map enemy in less than 20 attacks with your best damage stance.</li>
</ul>
</ul>
<!-- 7.0.3-->
<ul class="betterList">
<li>7.0.3 - 12/04/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Added a button to the Time Warp tab that allows you to toggle between 0x and unlimited speed.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>The Time Warp speed slider now works with the script and the slider now allows you to set your speed to 0x speed so you can pause the game inside of TW.</li>
<li>The Auto Structure & Auto Job buttons now display on the Time Warp screen again.</li>
</ul>
</ul>
<!-- 7.0.2-->
<ul class="betterList">
<li>7.0.2 - 11/04/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Heirloom calculator will now weight double crit properly.</li>
</ul>
</ul>
<!-- 7.0.1-->
<ul class="betterList">
<li>7.0.1 - 04/04/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 1</li>
<li>The Experience challenge settings have had some changes:</li>
<li class="square">They are now stored in the Challenge tab.</li>
<li class="square">Rather than it always being treated as a C2, it now has a setting which allows you to treat it that way for all settings. This setting is disabled by default so you will need to enable it if you wish to keep running it as a C2.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 1</li>
<li>Fixed an issue causing avoid empower to not always avoid empower stacks.</li>
</ul>
</ul>
<!-- 7.0.0-->
<ul class="betterList">
<li>7.0.0 - 27/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Almost all of the map and challenge MAZ style settings now have a Basic and Advanced version that can be toggled by pressing the "Swap To X Version" button at the bottom right of the window.</li>
<li class="square">All of these settings will start on the basic version so you will need to swap to the advanced version if you want to continue using all of its features.</li>
<li class="second-child">Universe 2</li>
<li>Removed the Desolation Gear Scumming setting as it no longer works as of patch 5.10.0.</li>
</ul>
</ul>
<!-- 6.7.47-->
<ul class="betterList">
<li>6.7.47 - 15/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 1</li>
<li>Added info to the "Portal Zone" description to state that Void Map Settings can allow you to run void maps on your portal zone.</li>
<li>Added a setting for Gigastation spending percentage.</li>
<li>Updated the Warpstation and Gigastation setting description to state that Gigastations will still be purchased when the "Auto Gigastations" setting is disabled.</li>
</ul>
</ul>
<!-- 6.7.46-->
<ul class="betterList">
<li>6.7.46 - 15/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The Map Bonus setting will now run before Hits Survived and HD Ratio.</li>
<li>Added a "Reset to Default" button for the Auto Structure and Auto Jobs windows.</li>
<li class="second-child">Universe 2</li>
<li>Added a new setting for the Storm challenge to allow you to farm storm cloud stacks before mapping when above a certain Map HD Ratio and the "Map Bonus" setting wants to run.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 1</li>
<li>Fixed a game breaking crash that occured when the "Zones To Fuel" setting was set to a value below 0.</li>
</ul>
</ul>
<!-- 6.7.45-->
<ul class="betterList">
<li>6.7.45 - 11/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Locked perks are now cleared when you use the "Clear All Perks" button.</li>
<li class="second-child">Universe 1</li>
<li>The Experience challenge will now be finished before Void Maps are run if past your set end zone.</li>
</ul>
</ul>
<!-- 6.7.44-->
<ul class="betterList">
<li>6.7.44 - 08/03/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Auto Portal Timeout setting now works properly for dropdown settings.</li>
<li>Fixed an Auto Level issue that caused suboptimal maps to be recommended.</li>
<li>Hotkeys should no longer randomly stop working.</li>
</ul>
</ul>
<!-- 6.7.43-->
<ul class="betterList">
<li>6.7.43 - 06/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Added a Wither setting to allow map settings to run positive maps.</li>
<li>Added a Wither setting to disable mapping when your trimps wither.</li>
<li>Added a Glass setting to allow farming for damage to clear Glass stacks to be disabled.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed the "Hide Buttons and Info" setting saving the AutoTrimps buttons properly.</li>
<li class="second-child">Universe 2</li>
<li>Fixed a HD Ratio calc issue during the Quagmire challenge.</li>
</ul>
</ul>
<!-- 6.7.42-->
<ul class="betterList">
<li>6.7.42 - 05/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>A "Finish Daily" button has been added to the portal screen. When you abandon a daily this way it will reopen the portal screen but you will need to select your challenge and allocate perks again.</li>
<li class="second-child">Universe 2</li>
<li>The Safe Gateway feature will now allow up to 0.1% of fragments to be spent on Gateways.</li>
</ul>
</ul>
<!-- 6.7.41-->
<ul class="betterList">
<li>6.7.41 - 05/03/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Removed the cap of 100 buildings in Auto Structure.</li>
<li>The "Smithy Melting Point" text in the Unique Maps window is now hidden in U1.</li>
</ul>
</ul>
<!-- 6.7.40-->
<ul class="betterList">
<li>6.7.40 - 04/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Updated the UI for the Configure Auto Structure and Auto Jobs windows.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed an issue with Auto Level occasionally breaking the script at zone 6.</li>
<li>The Spire Exit at Cell settings debug message will now display the correct Spire that you exited at.</li>
</ul>
</ul>
<!-- 6.7.30-->
<ul class="betterList">
<li>6.7.30 - 03/03/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Updated the UI for the C2/C3 Runner Set Values and the Daily Portal Modifiers windows.</li>
</ul>
</ul>
<!-- 6.7.29-->
<ul class="betterList">
<li>6.7.29 - 28/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Renamed the "Hide Auto Buttons" setting to "Hide Buttons and Info".</li>
<li>Modified the layout of the "Hide Buttons and Info" and "AT Messages" windows.</li>
</ul>
</ul>
<!-- 6.7.28-->
<ul class="betterList">
<li>6.7.28 - 28/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Updated the auto ratios used by Auto Jobs for this universe.</li>
</ul>
</ul>
<!-- 6.7.27-->
<ul class="betterList">
<li>6.7.27 - 27/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>When C3s are unlocked the C2/C3 table will have headers to select which universes challenges you want to view.</li>
</ul>
</ul>
<!-- 6.7.26-->
<ul class="betterList">
<li>6.7.26 - 27/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The base games version button will now have the " | What's New" removed from it if you view the latest patch notes.</li>
</ul>
</ul>
<!-- 6.7.25-->
<ul class="betterList">
<li>6.7.25 - 26/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Updated the Help section for all the mapping settings in the Maps, Challenges and C2/C3 tabs. If there's any issues with things not being clear then let me know and I'll make further adjustments.</li>
<li class="second-child">Universe 2</li>
<li>The Smithy Farm input for Smithies now has "Max Maps" text placed above it if the Map Type is set to Map Count.</li>
<li>The Tribute Farm inputs for Tributes and Meteorologists now have "Max Maps" text placed above it if the Map Type is set to Map Count.</li>
</ul>
</ul>
<!-- 6.7.24-->
<ul class="betterList">
<li>6.7.24 - 24/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>The Void Maps setting will now run before HD/Hits Survived Farm.</li>
<li>The "Max Map Bonus" Spire settings will make Map Bonus run first when enabled so you can use the combination of Max Map Bonus & Skip Spires to force 10 maps in a Spire then progress through it.</li>
<li class="second-child">Universe 1</li>
<li>The "Force Domination Stance" Spire settings now only work during active Spires.</li>
<li class="second-child">Universe 2</li>
<li>The double crit modifier has been added to trimp damage calcs.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Multiple mutator preset issues have been resolved.</li>
</ul>
</ul>
<!-- 6.7.23-->
<ul class="betterList">
<li>6.7.23 - 19/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Made the script prioritise building Laboratories when none have been built on the Nurture challenge.</li>
<li>Merged the Void and Compressed plaguebringer heirloom settings.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Fixed issues with plaguebringer settings and auto equality.</li>
<li>Auto Equality will now factor the gamma burst multiplier from Storm into its damage calculations.</li>
</ul>
</ul>
<!-- 6.7.22-->
<ul class="betterList">
<li>6.7.22 - 16/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>The Mutator Preset Swap setting now runs everytime you portal instead of just when Auto Portaling.</li>
</ul>
</ul>
<!-- 6.7.21-->
<ul class="betterList">
<li>6.7.21 - 16/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>There's now an option to disable the recycle map messages in the "Hide Auto Buttons" setting.</li>
<li class="second-child">Universe 2</li>
<li>Added a Desolation World Staff setting so that you can put more of an emphasis on fragment generation if you want to.</li>
<li>Added a sixth mutator preset.</li>
<li>Added settings for automatically swapping into certain Mutator presets when starting Wither, Desolation or dailies that have the plagued modifier.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>The Heirloom Swapping button in the Heirloom window will now function as intended.</li>
<li class="second-child">Universe 2</li>
<li>Fixed a Spire tenacity issue that occured when not inside maps.</li>
<li>Auto Equality will now factor the gamma burst multiplier from Storm into its damage calculations.</li>
</ul>
</ul>
<!-- 6.7.20-->
<ul class="betterList">
<li>6.7.20 - 14/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Added a Trapper/Trappa respec setting into the C2/C3 tab so that the script will get max population then respec into a more appropriate perk distribution.</li>
<li class="second-child">Universe 2</li>
<li>Mutator Preset changes:</li>
<li class="square">Massively updated the Mutator Presets UI, it's now all contained in a single button and you can setup presets without having to alter your ingame mutators.</li>
<li class="square">Increased the amount of presets allowed from 3 to 5.</li>
<li class="square">Saved presets couldn't be transferred so they need setup again. Due to this I've disabled the "Preset Swap Mutators" setting if you had it enabled.</li>
<li class="square">Reduced the amount that the mutator window resets its UI so mouseovers should now be smoother and cause less issues.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed an issue causing hits survived and hd farm map bonus to not swap from metal to wooden caches on the Metal and Transmute challenges.</li>
<li class="second-child">Universe 2</li>
<li>Fixed the Spire Exit After Cell settings not working in this universe.</li>
<li>Disabled Plaguebringer heirloom settings on the Wither challenge.</li>
</ul>
</ul>
<!-- 6.7.18-->
<ul class="betterList">
<li>6.7.18 - 13/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Added a Force Time Warp Save button to allow saving at an exact moment inside of Time Warp.</li>
<li>Added settings to the Frigid/Mayhem/Pandemonium/Desolation challenges to portal immediately upon finishing the challenge(s).</li>
<li class="second-child">Universe 2</li>
<li>Added a Quest setting to allow you to purchase up to X smithies when inside of a Spire.</li>
<li>Added a Compressed Heirloom setting for when your Afterpush heirloom doesn't have the Plaguebringer modifier.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed an issue with the priority input in map settings not being set to the intended value if you had more than 10 active rows.</li>
<li class="second-child">Universe 2</li>
<li>Fixed Auto Equality Basic not toggling equality scaling.</li>
<li>Fixed Auto Equality Advanced not disabling Scaling Active.</li>
<li>Fixed an Auto Equality when fighting Duckimps in Sea maps.</li>
<li>Spire Assault tab should now be hidden until it has been unlocked.</li>
</ul>
</ul>
<!-- 6.7.17-->
<ul class="betterList">
<li>6.7.17 - 09/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Modified the userfiles for loading the script (autoTrimps.user.js && mods.js) to set max time warp speed to 0x (effectively stopping time warp) until the script loads. You should update to the new user files if you are losing time in Time Warp when loading.</li>
</ul>
</ul>
<!-- 6.7.16-->
<ul class="betterList">
<li>6.7.16 - 09/02/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Fixed an issue stopping the new Seed Drop input box in Heirloom Calc from going below 2.</li>
<li>Fixed an issue with the Spire Assault Preset setting not saving Hidden Items.</li>
</ul>
</ul>
<!-- 6.7.15-->
<ul class="betterList">
<li>6.7.15 - 08/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Added an "Unapplied Changes" message to the auto heirloom modifiers window when your currently selected mods differ from the saved preset.</li>
<li>Added a confirmation on preset swapping when the "Unapplied Changes" message is active.</li>
<li class="second-child">Universe 2</li>
<li>Added an "Unapplied Changes" message to the Spire Assault "Presets" window when your currently selected items or ring mods differ from the saved preset.</li>
<li>Added a confirmation on preset swapping when the "Unapplied Changes" message is active.</li>
</ul>
</ul>
<!-- 6.7.14-->
<ul class="betterList">
<li>6.7.14 - 06/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>When starting a Spire with the Map At Spire setting disabled the script will no longer expend 1 life if mapping is due to occur on the first cell.</li>
</ul>
</ul>
<!-- 6.7.13-->
<ul class="betterList">
<li>6.7.13 - 06/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Surky changes:</li>
<!-- <li class="square">Added a Quagmire preset that has a exhausted stacks input.</li>
<li class="square">Added a Archaeology preset that has a breed relic input.</li> -->
<li class="square">The Gene Attack & Health mutators are now factored in when calculating breed speed.</li>
<li class="square">Improved expected population calculations for Carpentry & Expansion levels.</li>
</ul>
</ul>
<!-- 6.7.12-->
<ul class="betterList">
<li>6.7.12 - 05/02/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Fix a Surky population calc issue for test server content.</li>
</ul>
</ul>
<!-- 6.7.11-->
<ul class="betterList">
<li>6.7.11 - 04/02/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed multiple auto heirloom errors.</li>
<li>Fixed a test server heirloom calculation issue.</li>
</ul>
</ul>
<!-- 6.7.1-->
<ul class="betterList">
<li>6.7.1 - 02/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Auto Heirloom Settings.</li>
<li class="square">Reworked the wau that Auto Heirloom mod and blacklist selection is setup so that there's less potential for issues when switching between the rarity you'd like to keep.</li>
<li class="square">Each heirloom rarity has its own section in the new settings windows so you'll need to setup a modlist and blacklist for each one.</li>
<li class="square">The Auto Heirloom settings should otherwise run the same but you'll have to set them up again as it was a fairly large backend change to make it work so I had to disable them as I wasn't able to migrate settings across to the new system.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Fixed a performance issue that occurred when running Desolation.</li>
</ul>
</ul>
<!-- 6.7.04-->
<ul class="betterList">
<li>6.7.04 - 01/02/25</li>
<ul>
<li>Changes</li>
<li class="second-child">General</li>
<li>Added an Infinite Fragments option to the Farm Calc table so that you can see what your eventual optimal auto level will be.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed a few issues with auto level calculations.</li>
</ul>
</ul>
<!-- 6.7.03-->
<ul class="betterList">
<li>6.7.03 - 31/01/25</li>
<ul>
<li>Bugfixes</li>
<li class="second-child">General</li>
<li>Fixed the Auto Heirlooms tooltip in the heirloom window not displaying.</li>
<li class="second-child">Universe 2</li>
<li>Fixed an error with the SA Presets setting that was caused by multiple presets with the same name.</li>
<li>Fixed a game crashing bug when using the Extra Limbs dropdown option in the Spire Assault settings.</li>
</ul>
</ul>
<!-- 6.7.02-->
<ul class="betterList">
<li>6.7.02 - 29/01/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Spire Assault Settings.</li>
<li class="square">The Presets setting now has option to import a build from the community Spire Assault spreadsheet. It will inform you if any of your items are a lower level than the imported build.</li>
<li class="square">Added additional setting type options for Level Bonuses and Buy One Timers.</li>
<li class="square">The Buy Limb setting type option has been removed but can still be accessed through the Level Bonus setting option.</li>
</ul>
<ul>
<li>Bugfixes</li>
<li class="second-child">Universe 2</li>
<li>Fixed a Smithy Farm map count issue where it would try to farm for significantly more smithies than you could afford in that many maps.</li>
</ul>
</ul>
<!-- 6.7.01-->
<ul class="betterList">
<li>6.7.01 - 27/01/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Spire Assault Settings.</li>
<li>The Spire Assault Presets setting now has options to import your current Spire Assault item build to your preset OR export your current build into Spire Assault.</li>
</ul>
</ul>
<!-- 6.7.0-->
<ul class="betterList">
<li>6.7.0 - 26/01/25</li>
<ul>
<li>Changes</li>
<li class="second-child">Universe 2</li>
<li>Added some new automation features for Spire Assault, these are stored in the new Spire Assault tab.</li>
<li class="square">Added a setting to auto start contracts when you enter Void Maps if any can be completed at your current zone.</li>
<li class="square">There's now a Presets button where you can setup equipment/ring presets to be used in the new Spire Assault Settings setting.</li>
<li class="square">Added a setting to allow you to automate clearing levels, or farming equipment, limb or ring levels.</li>
</ul>
<ul>