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PassiveSpecListControl.lua
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152 lines (143 loc) · 5.39 KB
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-- Path of Building
--
-- Class: Passive Spec List
-- Passive spec list control.
--
local t_insert = table.insert
local t_remove = table.remove
local m_max = math.max
local PassiveSpecListClass = newClass("PassiveSpecListControl", "ListControl", function(self, anchor, rect, treeTab)
self.ListControl(anchor, rect, 16, "VERTICAL", true, treeTab.specList)
self.treeTab = treeTab
self.controls.copy = new("ButtonControl", {"BOTTOMLEFT",self,"TOP"}, {2, -4, 60, 18}, "Copy", function(spec) -- spec is for Loadouts using copy.onClick()
local selValue = spec or self.selValue
local newSpec = new("PassiveSpec", treeTab.build, selValue.treeVersion)
newSpec.title = selValue.title
newSpec.jewels = copyTable(selValue.jewels)
newSpec:RestoreUndoState(selValue:CreateUndoState())
newSpec:BuildClusterJewelGraphs()
if not spec then
self:RenameSpec(newSpec, "Copy Tree", true)
else
return newSpec
end
end)
self.controls.copy.enabled = function()
return self.selValue ~= nil
end
self.controls.delete = new("ButtonControl", {"LEFT",self.controls.copy,"RIGHT"}, {4, 0, 60, 18}, "Delete", function()
self:OnSelDelete(self.selIndex, self.selValue)
end)
self.controls.delete.enabled = function()
return self.selValue ~= nil and #self.list > 1
end
self.controls.rename = new("ButtonControl", {"BOTTOMRIGHT",self,"TOP"}, {-2, -4, 60, 18}, "Rename", function()
self:RenameSpec(self.selValue, "Rename Tree")
end)
self.controls.rename.enabled = function()
return self.selValue ~= nil
end
self.controls.new = new("ButtonControl", {"RIGHT",self.controls.rename,"LEFT"}, {-4, 0, 60, 18}, "New", function()
local newSpec = new("PassiveSpec", treeTab.build, latestTreeVersion)
newSpec:SelectClass(treeTab.build.spec.curClassId)
newSpec:SelectAscendClass(treeTab.build.spec.curAscendClassId)
newSpec:SelectSecondaryAscendClass(treeTab.build.spec.curSecondaryAscendClassId)
self:RenameSpec(newSpec, "New Tree", true)
end)
self:UpdateItemsTabPassiveTreeDropdown()
end)
function PassiveSpecListClass:RenameSpec(spec, title, addOnName)
local controls = { }
controls.label = new("LabelControl", nil, {0, 20, 0, 16}, "^7Enter name for this passive tree:")
controls.edit = new("EditControl", nil, {0, 40, 350, 20}, spec.title, nil, nil, 100, function(buf)
controls.save.enabled = buf:match("%S")
end)
controls.save = new("ButtonControl", nil, {-45, 70, 80, 20}, "Save", function()
spec.title = controls.edit.buf
self.treeTab.modFlag = true
if addOnName then
t_insert(self.list, spec)
self.selIndex = #self.list
self.selValue = spec
end
self:UpdateItemsTabPassiveTreeDropdown()
self.treeTab.build:SyncLoadouts()
main:ClosePopup()
end)
controls.save.enabled = false
controls.cancel = new("ButtonControl", nil, {45, 70, 80, 20}, "Cancel", function()
main:ClosePopup()
end)
-- main:OpenPopup(370, 100, spec.title and "Rename" or "Set Name", controls, "save", "edit")
main:OpenPopup(370, 100, title, controls, "save", "edit")
end
function PassiveSpecListClass:GetRowValue(column, index, spec)
if column == 1 then
local used = spec:CountAllocNodes()
return (spec.treeVersion ~= latestTreeVersion and ("["..treeVersions[spec.treeVersion].display.."] ") or "")
.. (spec.title or "Default")
.. " (" .. (spec.curAscendClassName ~= "None" and spec.curAscendClassName or spec.curClassName) .. ", " .. used .. " points)"
.. (index == self.treeTab.activeSpec and " ^9(Current)" or "")
end
end
function PassiveSpecListClass:OnOrderChange()
self.treeTab.activeSpec = isValueInArray(self.list, self.treeTab.build.spec)
self.treeTab.modFlag = true
self:UpdateItemsTabPassiveTreeDropdown()
self.treeTab.build:SyncLoadouts()
end
function PassiveSpecListClass:OnSelClick(index, spec, doubleClick)
if doubleClick and index ~= self.treeTab.activeSpec then
self.treeTab:SetActiveSpec(index)
end
end
function PassiveSpecListClass:OnSelDelete(index, spec)
if #self.list > 1 then
main:OpenConfirmPopup("Delete Tree", "Are you sure you want to delete '"..(spec.title or "Default").."'?", "Delete", function()
t_remove(self.list, index)
self.selIndex = nil
self.selValue = nil
if index == self.treeTab.activeSpec then
self.treeTab:SetActiveSpec(m_max(1, index - 1))
else
self.treeTab.activeSpec = isValueInArray(self.list, self.treeTab.build.spec)
end
self.treeTab.modFlag = true
self:UpdateItemsTabPassiveTreeDropdown()
self.treeTab.build:SyncLoadouts()
end)
end
end
-- bypass confirmation popup, used by Loadouts
function PassiveSpecListClass:DeleteByIndex(index, sync)
if #self.list > 1 then
t_remove(self.list, index)
self.selIndex = nil
self.selValue = nil
if index == self.treeTab.activeSpec then
self.treeTab:SetActiveSpec(1)
else
self.treeTab.activeSpec = isValueInArray(self.list, self.treeTab.build.spec)
end
self.treeTab.modFlag = true
self:UpdateItemsTabPassiveTreeDropdown()
if sync then
self.treeTab.build:SyncLoadouts()
end
end
end
function PassiveSpecListClass:OnSelKeyDown(index, spec, key)
if key == "F2" then
self:RenameSpec(spec, "Rename Tree")
end
end
-- Update the passive tree dropdown control in itemsTab
function PassiveSpecListClass:UpdateItemsTabPassiveTreeDropdown()
local secondarySpecList = self.treeTab.build.itemsTab.controls.specSelect
local newSpecList = { }
for i = 1, #self.list do
newSpecList[i] = self.list[i].title or "Default"
end
secondarySpecList:SetList(newSpecList)
secondarySpecList.selIndex = self.treeTab.activeSpec
end