- received [16, 4, 192, 168, 0, 185, 153, 67, 0, 0, 4, 255, 255, 255, 255, 74, 188, 4, 255, 255, 255, 255, 74, 189, 4, 255, 255, 255, 255, 74, 190, 4, 255, 255, 255, 255, 74, 191, 4, 255, 255, 255, 255, 74, 192, 0, 0, 0, 0, 103, 50, 37, 198, 0, 0, 0, 0, 103, 50, 37, 198]
- received [0, 0, 0, 0, 0, 103, 50, 37, 205]
Issue / Question:
I want to create network for non mc game and use bincode for serialize/deserialize messages.
Client receiving messages, that I don't send, like:
Can I filter these built-in messages?
The code that I use for the test