# Entities and Player implementation - [ ] 1. Basic implementation of packets required to handle entities via [Protocol](https://github.com/NetrexMC/Protocol) - [ ] TO DO - [ ] 2. Skins (or related) - [ ] 3. Entity NBT - [ ] 4. Entity Ticking
Entities and Player implementation
1. Basic implementation of packets required to handle entities via Protocol
2. Skins (or related)
3. Entity NBT
4. Entity Ticking