Starting from Unity 2023.1, there is now an Awaitable class that makes it possible to use async/await functionality. It may be beneficial to add a sort of TaskState as an alternative to the CoState, as TaskStates could get around some of the limitations such as not being able to use lambdas,
Starting from Unity 2023.1, there is now an Awaitable class that makes it possible to use async/await functionality. It may be beneficial to add a sort of TaskState as an alternative to the CoState, as TaskStates could get around some of the limitations such as not being able to use lambdas,