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1.16.2 Testing. #6

@ryantheleach

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@ryantheleach
  • Complex Banners
  • Shulker with complex inventory (tested with custom player skulls)
  • Player Skulls
  • Single Chest with complex inventory
  • Double Chest with complex inventory
  • Single Chest with loot table defined.
  • Item frame with complex contents.
  • Barrel with complex contents.
  • Beacon with correct effect.
  • Warped Door, Trapdoor, Sign
  • Lodestone with attuned compass (This one was kinda predictable that it would break currently held attuned compasses. I don't personally consider this a bug, due to complexities of handling lodestone compasses)
  • respawn anchor (Was unable to test, as I wasn't able to charge the anchor, possible bug with spigot?)
  • Crimson Fungus and new Nether attachables (broke off when blocks underneath were destroyed and wern't replaced, but did replace if they themselves blew up)
  • Dispenser with Shulker with complex inventory
  • Blast Furnace
  • Bed Explosion (Hard Fail, Explosions caused by beds were NOT handled at all)
  • Rail was replaced correctly.
  • Bamboo Pass!
  • Scaffolding... So close :-(
    image
  • Extended Sticky piston
  • Stone brick did not crack. grass did not turn to dirt, despite config.
  • stone did turn to cobble,
    image
  • Donkey with items died and dropped items.
  • Minecart with chest died and dropped items.
  • Hopper Minecart with chest died and dropped items.
  • Pillar of sand
    image

I give up and congratulate you!

This passed far better then I expected, for something untested on 1.16.2!

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