Repacker should be able to unpack all in-game assets and then repack them back to their initial state as much as possible. At the bare minimum, uncompressed XNB assets should remain exactly the same after conversion loop. Ideally, entire original game PAK archives should go through the full loop of being unpacked, decompressed, converted, unconverted, compressed and packed, giving the exact same file as the result.
This is a major undertaking, and I'll probably split it into several issues, focusing on specific problems.
Repacker should be able to unpack all in-game assets and then repack them back to their initial state as much as possible. At the bare minimum, uncompressed XNB assets should remain exactly the same after conversion loop. Ideally, entire original game PAK archives should go through the full loop of being unpacked, decompressed, converted, unconverted, compressed and packed, giving the exact same file as the result.
This is a major undertaking, and I'll probably split it into several issues, focusing on specific problems.