Please check for duplicates or similar issues before creating this issue.
What is your suggestion, and why should it be implemented?
Something around the lines of unity fixed update as in it calls in a fixed time instead of per frame, could be useful for lerps and such
https://docs.unity3d.com/6000.0/Documentation/ScriptReference/MonoBehaviour.FixedUpdate.html
Please check for duplicates or similar issues before creating this issue.
What is your suggestion, and why should it be implemented?
Something around the lines of unity fixed update as in it calls in a fixed time instead of per frame, could be useful for lerps and such
https://docs.unity3d.com/6000.0/Documentation/ScriptReference/MonoBehaviour.FixedUpdate.html