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main.js
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58 lines (54 loc) · 1.42 KB
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const getUserChoice = (userInput) => {
userInput = userInput.toLowerCase();
if (userInput === 'rock' || userInput === 'paper' || userInput === 'scissors' || userInput === 'bomb') {
return userInput;
} else {
return 'Error!';
}
}
const getComputerChoice = () => {
const randomNumber = Math.floor(Math.random()*3);
switch (randomNumber) {
case 0:
return 'rock';
case 1:
return 'paper';
case 2:
return 'scissors';
};
};
const determineWinner = (userChoice, computerChoice) => {
if (userChoice === 'bomb') {
return 'Anihilation! You Win!'
} else if (userChoice === computerChoice) {
return 'This game is a tie!';
} else if (userChoice === 'rock') {
if (computerChoice === 'paper') {
return 'You loose!';
} else {
return 'You win!';
};
} else if (userChoice === 'paper') {
if (computerChoice === 'rock') {
return 'You win!';
} else {
return 'You loose!';
};
} else if (userChoice === 'scissors') {
if (computerChoice === 'rock') {
return 'You loose!';
} else {
return 'You win!';
};
} else {
return 'Error! You are an idiot'
}
}
const playGame = () => {
let userChoice = getUserChoice('table')
let computerChoice = getComputerChoice()
console.log('You threw: '+userChoice);
console.log('The computer threw: '+computerChoice);
console.log(determineWinner(userChoice,computerChoice));
};
playGame();